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| author | Fabio Alessandrelli | 2017-05-05 19:37:43 +0200 |
|---|---|---|
| committer | Fabio Alessandrelli | 2017-05-05 19:56:54 +0200 |
| commit | 1a7aafa90d48651f1a8252d00c3801d7f1f8fe2c (patch) | |
| tree | cd9038233abf578430d0ed1d65778dfe71490a17 /modules/gdscript/gd_parser.h | |
| parent | 6034eae95ebd0b9c82b4ae33353938dde6732618 (diff) | |
| download | godot-1a7aafa90d48651f1a8252d00c3801d7f1f8fe2c.tar.gz godot-1a7aafa90d48651f1a8252d00c3801d7f1f8fe2c.tar.zst godot-1a7aafa90d48651f1a8252d00c3801d7f1f8fe2c.zip | |
Better explain out of memory error in message queue
Also effectively saves one unnecessary call when everything is fine.
Diffstat (limited to 'modules/gdscript/gd_parser.h')
0 files changed, 0 insertions, 0 deletions
