aboutsummaryrefslogtreecommitdiff
path: root/modules/gdscript/gd_parser.cpp
diff options
context:
space:
mode:
authorAndreas Haas2016-10-13 12:31:45 +0200
committerAndreas Haas2016-10-13 12:31:56 +0200
commit86fd40b06c14f32327def8d872312974ecd32436 (patch)
treee3663d6b5ed7701e0fdeb1df7c1d5ab38277508a /modules/gdscript/gd_parser.cpp
parenta317617aaec10956c5cb2ef1b271b9bfe8031cc7 (diff)
downloadgodot-86fd40b06c14f32327def8d872312974ecd32436.tar.gz
godot-86fd40b06c14f32327def8d872312974ecd32436.tar.zst
godot-86fd40b06c14f32327def8d872312974ecd32436.zip
Only show AnimationEditor automatically when an Animplayer is selected.
Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it. Fixes #6213
Diffstat (limited to 'modules/gdscript/gd_parser.cpp')
0 files changed, 0 insertions, 0 deletions