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| author | Juan Linietsky | 2014-06-17 11:58:35 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-06-17 11:58:35 -0300 |
| commit | ddc0e7fd3bc00afa33432ed594038dbb80c7fea3 (patch) | |
| tree | 5fa809fa7b32808837e28aeb90cb53aef1222d7e /modules/gdscript/gd_functions.h | |
| parent | 155028612bfe26c7c8460f6acc28de6d385a3625 (diff) | |
| download | godot-ddc0e7fd3bc00afa33432ed594038dbb80c7fea3.tar.gz godot-ddc0e7fd3bc00afa33432ed594038dbb80c7fea3.tar.zst godot-ddc0e7fd3bc00afa33432ed594038dbb80c7fea3.zip | |
FineTune HDR and Other Stuff
-=-=-=-=-=-=-=-=-=-=-=-=-=-
-More parameters to ESM shadows
-LightMap Octree now can bake to "hdr" (use HDR8 for now)
-New resource PolygonPathFinder, polygon based pathfinder using A-star algorithm. (will add nodes to use it more easily soon)
Diffstat (limited to 'modules/gdscript/gd_functions.h')
0 files changed, 0 insertions, 0 deletions
