diff options
| author | Rémi Verschelde | 2016-06-28 08:00:21 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-06-28 08:00:33 +0200 |
| commit | bd424d8f734fdad261953142451e412db60b4543 (patch) | |
| tree | cbe9ea5ec27af8fc0bac999011a2d174dbcf5156 /modules/gdscript/gd_compiler.cpp | |
| parent | ba5bc57816999804e3c392e9d1f94b528baa8c18 (diff) | |
| download | godot-bd424d8f734fdad261953142451e412db60b4543.tar.gz godot-bd424d8f734fdad261953142451e412db60b4543.tar.zst godot-bd424d8f734fdad261953142451e412db60b4543.zip | |
Fix style bug in event queue
Same fix as for 1f9812ab835e97ff07f4abba23a7915e04d306c9
Not sure if this code actually does anything though, `buffer_max_used` seems unused.
Diffstat (limited to 'modules/gdscript/gd_compiler.cpp')
0 files changed, 0 insertions, 0 deletions
