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| author | Rémi Verschelde | 2016-07-04 23:38:29 +0200 |
|---|---|---|
| committer | GitHub | 2016-07-04 23:38:29 +0200 |
| commit | 66856a11d7ae7641fee369842fd63a2984f0802b (patch) | |
| tree | 53b668bb99122f538ac83d68426b711fb4accadc /modules/gdscript/gd_compiler.cpp | |
| parent | ca6d52cd68174a9496a9a5034f3abf31a3e0859c (diff) | |
| parent | 5c3c87206b7e00619b22d45ff2ce677ad50d478b (diff) | |
| download | godot-66856a11d7ae7641fee369842fd63a2984f0802b.tar.gz godot-66856a11d7ae7641fee369842fd63a2984f0802b.tar.zst godot-66856a11d7ae7641fee369842fd63a2984f0802b.zip | |
Merge pull request #5549 from TheHX/fix-issue-4608
Fix TreeItem range editing by dragging on the inspector
Diffstat (limited to 'modules/gdscript/gd_compiler.cpp')
0 files changed, 0 insertions, 0 deletions
