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authorJuan Linietsky2018-01-30 11:03:46 -0300
committerHein-Pieter van Braam2018-01-31 01:15:00 +0100
commitc77047d6a378490ff1001546b9d5fbfa39727f53 (patch)
tree75d86ef00ceebdb20693306cddc2645cc73b6c45 /modules/gdnative/pluginscript/pluginscript_instance.h
parenta34afa382077ab0c45ebc82c5fdfbf9efcd820ea (diff)
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Ability to import .escn files, which is just a .tscn but with forced import.
This works together with the new Blender to Godot exporter. (cherry picked from commit 1322ca6fb254f31d9f6133ad083588b5d21e97be)
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