diff options
| author | Rémi Verschelde | 2018-05-30 14:59:08 +0200 |
|---|---|---|
| committer | GitHub | 2018-05-30 14:59:08 +0200 |
| commit | fc7f931d26900f70ec19f91837d1715e1a301834 (patch) | |
| tree | c5bcc314b6d62437d9eae4f768d69491e91e1d54 /modules/gdnative/nativescript/nativescript.cpp | |
| parent | 3d9dffdef7d436cda779ee4a659476fa94c62a35 (diff) | |
| parent | 8e35d937a96399c7fc9dcc3b9cd7344a6a38cfd8 (diff) | |
| download | godot-fc7f931d26900f70ec19f91837d1715e1a301834.tar.gz godot-fc7f931d26900f70ec19f91837d1715e1a301834.tar.zst godot-fc7f931d26900f70ec19f91837d1715e1a301834.zip | |
Diffstat (limited to 'modules/gdnative/nativescript/nativescript.cpp')
| -rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 38 |
1 files changed, 22 insertions, 16 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index cf8977f3e..d6abbc1bc 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -747,7 +747,7 @@ Ref<Script> NativeScriptInstance::get_script() const { return script; } -NativeScriptInstance::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const { +MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const { NativeScriptDesc *script_data = GET_SCRIPT_DESC(); @@ -757,27 +757,33 @@ NativeScriptInstance::RPCMode NativeScriptInstance::get_rpc_mode(const StringNam if (E) { switch (E->get().rpc_mode) { case GODOT_METHOD_RPC_MODE_DISABLED: - return RPC_MODE_DISABLED; + return MultiplayerAPI::RPC_MODE_DISABLED; case GODOT_METHOD_RPC_MODE_REMOTE: - return RPC_MODE_REMOTE; + return MultiplayerAPI::RPC_MODE_REMOTE; case GODOT_METHOD_RPC_MODE_SYNC: - return RPC_MODE_SYNC; + return MultiplayerAPI::RPC_MODE_SYNC; case GODOT_METHOD_RPC_MODE_MASTER: - return RPC_MODE_MASTER; + return MultiplayerAPI::RPC_MODE_MASTER; case GODOT_METHOD_RPC_MODE_SLAVE: - return RPC_MODE_SLAVE; + return MultiplayerAPI::RPC_MODE_SLAVE; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_SLAVESYNC: + return MultiplayerAPI::RPC_MODE_SLAVESYNC; default: - return RPC_MODE_DISABLED; + return MultiplayerAPI::RPC_MODE_DISABLED; } } script_data = script_data->base_data; } - return RPC_MODE_DISABLED; + return MultiplayerAPI::RPC_MODE_DISABLED; } -NativeScriptInstance::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const { +MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const { NativeScriptDesc *script_data = GET_SCRIPT_DESC(); @@ -787,24 +793,24 @@ NativeScriptInstance::RPCMode NativeScriptInstance::get_rset_mode(const StringNa if (E) { switch (E.get().rset_mode) { case GODOT_METHOD_RPC_MODE_DISABLED: - return RPC_MODE_DISABLED; + return MultiplayerAPI::RPC_MODE_DISABLED; case GODOT_METHOD_RPC_MODE_REMOTE: - return RPC_MODE_REMOTE; + return MultiplayerAPI::RPC_MODE_REMOTE; case GODOT_METHOD_RPC_MODE_SYNC: - return RPC_MODE_SYNC; + return MultiplayerAPI::RPC_MODE_SYNC; case GODOT_METHOD_RPC_MODE_MASTER: - return RPC_MODE_MASTER; + return MultiplayerAPI::RPC_MODE_MASTER; case GODOT_METHOD_RPC_MODE_SLAVE: - return RPC_MODE_SLAVE; + return MultiplayerAPI::RPC_MODE_SLAVE; default: - return RPC_MODE_DISABLED; + return MultiplayerAPI::RPC_MODE_DISABLED; } } script_data = script_data->base_data; } - return RPC_MODE_DISABLED; + return MultiplayerAPI::RPC_MODE_DISABLED; } ScriptLanguage *NativeScriptInstance::get_language() { |
