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authorDmitriy Romanov2018-03-28 18:54:33 +0300
committerGitHub2018-03-28 18:54:33 +0300
commit89f4e716794e9a1cf105af6e4f5a0f7ec373afc4 (patch)
tree1528120b02041f2fca35737c107eb27daf0ac6eb /modules/gdnative/nativescript/nativescript.cpp
parent4b4ed9b72454dea13bd5f0935806519e67f13fbc (diff)
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Fix Collada material roughness import function
Fixes NaN roughness in Godot when hardness in Blender is set to more than 255. Also corrects dependency: more hardness = more roughness (it says shininess, but it actually is hardness).
Diffstat (limited to 'modules/gdnative/nativescript/nativescript.cpp')
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