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authorJuan Linietsky2018-04-07 17:07:29 -0300
committerGitHub2018-04-07 17:07:29 -0300
commitcd7e9d964281d700de691eb48eb4b597c8fd947a (patch)
treea21f197b45c6cc3cf222db16bb74e8535a750593 /modules/gdnative/include
parent61d70fe47cfaa4efee505c7073aacfe34b66c217 (diff)
parent1fc85b87bd0542b82b1a8d51afdb3801d03d872b (diff)
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Merge pull request #17583 from RandomShaper/enhance-uri-utils
Enhance uri utils
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r--modules/gdnative/include/gdnative/string.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/modules/gdnative/include/gdnative/string.h b/modules/gdnative/include/gdnative/string.h
index 73245160c..8fc59e21d 100644
--- a/modules/gdnative/include/gdnative/string.h
+++ b/modules/gdnative/include/gdnative/string.h
@@ -228,17 +228,14 @@ godot_string GDAPI godot_string_simplify_path(const godot_string *p_self);
godot_string GDAPI godot_string_c_escape(const godot_string *p_self);
godot_string GDAPI godot_string_c_escape_multiline(const godot_string *p_self);
godot_string GDAPI godot_string_c_unescape(const godot_string *p_self);
-godot_string GDAPI godot_string_http_escape(const godot_string *p_self);
-godot_string GDAPI godot_string_http_unescape(const godot_string *p_self);
+godot_string GDAPI godot_string_percent_decode(const godot_string *p_self);
+godot_string GDAPI godot_string_percent_encode(const godot_string *p_self);
godot_string GDAPI godot_string_json_escape(const godot_string *p_self);
godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line);
godot_string GDAPI godot_string_xml_escape(const godot_string *p_self);
godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_self);
godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self);
-godot_string GDAPI godot_string_percent_decode(const godot_string *p_self);
-godot_string GDAPI godot_string_percent_encode(const godot_string *p_self);
-
godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self);
godot_bool GDAPI godot_string_is_valid_hex_number(const godot_string *p_self, godot_bool p_with_prefix);
godot_bool GDAPI godot_string_is_valid_html_color(const godot_string *p_self);