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authorThomas Herzog2017-08-02 04:16:45 +0200
committerGitHub2017-08-02 04:16:45 +0200
commit66a7763b0ef242f2c2a93b5e974e57bbd793408a (patch)
tree57451c98109968920a84666554ec7eaae216d916 /modules/gdnative/godot/variant.h
parentee3530bdc29c5015f276e3c44a68fbf4db5daf6e (diff)
parent880048377de06c7e34cbfadd68bad2eb3ca17b3d (diff)
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Merge pull request #10032 from karroffel/gdnative-header-include-paths
[GDNative] better header include paths
Diffstat (limited to 'modules/gdnative/godot/variant.h')
-rw-r--r--modules/gdnative/godot/variant.h36
1 files changed, 18 insertions, 18 deletions
diff --git a/modules/gdnative/godot/variant.h b/modules/gdnative/godot/variant.h
index b56d5824f..1c19d2a25 100644
--- a/modules/gdnative/godot/variant.h
+++ b/modules/gdnative/godot/variant.h
@@ -99,25 +99,25 @@ typedef struct godot_variant_call_error {
godot_variant_type expected;
} godot_variant_call_error;
-#include "array.h"
-#include "basis.h"
-#include "color.h"
-#include "dictionary.h"
-#include "node_path.h"
-#include "plane.h"
-#include "pool_arrays.h"
-#include "quat.h"
-#include "rect2.h"
-#include "rect3.h"
-#include "rid.h"
-#include "string.h"
-#include "transform.h"
-#include "transform2d.h"
-#include "variant.h"
-#include "vector2.h"
-#include "vector3.h"
+#include <godot/array.h>
+#include <godot/basis.h>
+#include <godot/color.h>
+#include <godot/dictionary.h>
+#include <godot/node_path.h>
+#include <godot/plane.h>
+#include <godot/pool_arrays.h>
+#include <godot/quat.h>
+#include <godot/rect2.h>
+#include <godot/rect3.h>
+#include <godot/rid.h>
+#include <godot/string.h>
+#include <godot/transform.h>
+#include <godot/transform2d.h>
+#include <godot/variant.h>
+#include <godot/vector2.h>
+#include <godot/vector3.h>
-#include "gdnative.h"
+#include <godot/gdnative.h>
godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_v);