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authorThomas Herzog2017-05-19 22:12:14 +0000
committerGitHub2017-05-19 22:12:14 +0000
commit6fd217d7c3afb1f7e4c68f9ab40883593f617a7e (patch)
treee1c16a806b9b5ec71730a5b09c2ff6a4b17bc93c /modules/gdnative/godot.h
parenta75623f436c215e107ede321afa08a1897552deb (diff)
parentabcb044bf3f197ef68715f89abec77102bbe58ec (diff)
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Merge pull request #8821 from touilleMan/gdnative_missing_functions
Finish implementing GDnative builtins bindings
Diffstat (limited to 'modules/gdnative/godot.h')
-rw-r--r--modules/gdnative/godot.h33
1 files changed, 25 insertions, 8 deletions
diff --git a/modules/gdnative/godot.h b/modules/gdnative/godot.h
index 7214ce62d..726bde0b6 100644
--- a/modules/gdnative/godot.h
+++ b/modules/gdnative/godot.h
@@ -139,6 +139,31 @@ typedef float godot_real;
/////// Object (forward declared)
typedef void godot_object;
+/////// Brute force forward declarations for the rest
+typedef struct godot_variant godot_variant;
+typedef struct godot_string godot_string;
+typedef struct godot_vector2 godot_vector2;
+typedef struct godot_rect2 godot_rect2;
+typedef struct godot_vector3 godot_vector3;
+typedef struct godot_transform2d godot_transform2d;
+typedef struct godot_plane godot_plane;
+typedef struct godot_quat godot_quat;
+typedef struct godot_rect3 godot_rect3;
+typedef struct godot_basis godot_basis;
+typedef struct godot_transform godot_transform;
+typedef struct godot_color godot_color;
+typedef struct godot_node_path godot_node_path;
+typedef struct godot_rid godot_rid;
+typedef struct godot_dictionary godot_dictionary;
+typedef struct godot_array godot_array;
+typedef struct godot_pool_byte_array godot_pool_byte_array;
+typedef struct godot_pool_int_array godot_pool_int_array;
+typedef struct godot_pool_real_array godot_pool_real_array;
+typedef struct godot_pool_string_array godot_pool_string_array;
+typedef struct godot_pool_vector2_array godot_pool_vector2_array;
+typedef struct godot_pool_vector3_array godot_pool_vector3_array;
+typedef struct godot_pool_color_array godot_pool_color_array;
+
/////// String
#include "godot/godot_string.h"
@@ -183,10 +208,6 @@ typedef void godot_object;
#include "godot/godot_color.h"
-/////// Image
-
-#include "godot/godot_image.h"
-
/////// NodePath
#include "godot/godot_node_path.h"
@@ -195,10 +216,6 @@ typedef void godot_object;
#include "godot/godot_rid.h"
-/////// InputEvent
-
-#include "godot/godot_input_event.h"
-
/////// Dictionary
#include "godot/godot_dictionary.h"