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authorRémi Verschelde2016-10-09 23:36:17 +0200
committerRémi Verschelde2016-10-30 14:51:30 +0100
commit575e986bde5052177d04c6778c0021264b234dbc (patch)
treeebad05a942b984bd63501732f48069716f8305c1 /modules/dds/texture_loader_dds.cpp
parent846db0903807ce66d8e56d09e2fc154159e17ff2 (diff)
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png: Split library to thirdparty dir and allow unbundling
Uses the new structure agreed upon in #6157, but the thirdparty/ folder does not behave following a logic similar to that of modules/ yet. The png driver can't be moved to a module as discussed in #6157, as it's required by core together with a few other ImageLoader implementations (see drivers/register_driver_types.cpp:register_core_driver_types()) Dropped the possibility to disable PNG support, it's a core component of Godot. (cherry picked from commit 5fef84a1358310304cb1114924525ec4df794b49)
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