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| author | Rémi Verschelde | 2018-01-05 00:50:27 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2018-01-05 01:22:23 +0100 |
| commit | e4213e66b2dd8f5a87d8cf5015ac83ba3143279d (patch) | |
| tree | 884f562c3e39b501187ebbb2a202d9268e3428fb /modules/bullet/godot_collision_configuration.h | |
| parent | eb892cd0f123244446e14fe0c1f40981116c4d37 (diff) | |
| download | godot-e4213e66b2dd8f5a87d8cf5015ac83ba3143279d.tar.gz godot-e4213e66b2dd8f5a87d8cf5015ac83ba3143279d.tar.zst godot-e4213e66b2dd8f5a87d8cf5015ac83ba3143279d.zip | |
Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
Diffstat (limited to 'modules/bullet/godot_collision_configuration.h')
| -rw-r--r-- | modules/bullet/godot_collision_configuration.h | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/modules/bullet/godot_collision_configuration.h b/modules/bullet/godot_collision_configuration.h index 835edac90..9b30ad0c6 100644 --- a/modules/bullet/godot_collision_configuration.h +++ b/modules/bullet/godot_collision_configuration.h @@ -1,10 +1,9 @@ /*************************************************************************/ /* godot_collision_configuration.h */ -/* Author: AndreaCatania */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ @@ -32,7 +31,11 @@ #ifndef GODOT_COLLISION_CONFIGURATION_H #define GODOT_COLLISION_CONFIGURATION_H -#include "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h" +#include <BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h> + +/** + @author AndreaCatania +*/ class btDiscreteDynamicsWorld; |
