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| author | Wilson E. Alvarez | 2017-08-22 13:01:57 -0400 |
|---|---|---|
| committer | Wilson E. Alvarez | 2017-08-22 13:01:57 -0400 |
| commit | baa94a375858e80bf9424fd895e3384edb4e114c (patch) | |
| tree | 32e9f1313232443d02943ee164c55ce8924894c5 /main/tests | |
| parent | 294e912a843cde241f9abf619f5d40df9ef6ef9f (diff) | |
| download | godot-baa94a375858e80bf9424fd895e3384edb4e114c.tar.gz godot-baa94a375858e80bf9424fd895e3384edb4e114c.tar.zst godot-baa94a375858e80bf9424fd895e3384edb4e114c.zip | |
Diffstat (limited to 'main/tests')
| -rw-r--r-- | main/tests/test_shader_lang.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/main/tests/test_shader_lang.cpp b/main/tests/test_shader_lang.cpp index dc581a71e..f9516dad9 100644 --- a/main/tests/test_shader_lang.cpp +++ b/main/tests/test_shader_lang.cpp @@ -56,8 +56,6 @@ static String _mktab(int p_level) { static String _typestr(SL::DataType p_type) { return ShaderLanguage::get_datatype_name(p_type); - - return ""; } static String _prestr(SL::DataPrecision p_pres) { |
