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| author | Pieter-Jan Briers | 2018-02-16 16:00:54 +0100 |
|---|---|---|
| committer | Pieter-Jan Briers | 2018-02-16 16:15:35 +0100 |
| commit | 10998380799f25cb3198c62f29e30e743c6013ac (patch) | |
| tree | 6dca6abcc41b2eacaf2ae447093e9f4bacc0f985 /main/main.cpp | |
| parent | 49dc473ff184683485c0e69f4f1d49c63f6be6a7 (diff) | |
| download | godot-10998380799f25cb3198c62f29e30e743c6013ac.tar.gz godot-10998380799f25cb3198c62f29e30e743c6013ac.tar.zst godot-10998380799f25cb3198c62f29e30e743c6013ac.zip | |
Diffstat (limited to 'main/main.cpp')
| -rw-r--r-- | main/main.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/main/main.cpp b/main/main.cpp index e9eca4af3..d11c3cbe8 100644 --- a/main/main.cpp +++ b/main/main.cpp @@ -122,13 +122,18 @@ static bool force_lowdpi = false; static int init_screen = -1; static bool use_vsync = true; static bool editor = false; -static bool project_manager = false; static bool show_help = false; static bool disable_render_loop = false; static int fixed_fps = -1; static OS::ProcessID allow_focus_steal_pid = 0; +static bool project_manager = false; + +bool Main::is_project_manager() { + return project_manager; +} + void initialize_physics() { /// 3D Physics Server |
