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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/spatial_editor_gizmos.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadgodot-5dbf180.tar.gz
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godot-5dbf180.zip
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'editor/spatial_editor_gizmos.h')
-rw-r--r--editor/spatial_editor_gizmos.h327
1 files changed, 126 insertions, 201 deletions
diff --git a/editor/spatial_editor_gizmos.h b/editor/spatial_editor_gizmos.h
index c44a98714..76564c5a9 100644
--- a/editor/spatial_editor_gizmos.h
+++ b/editor/spatial_editor_gizmos.h
@@ -29,35 +29,33 @@
#ifndef SPATIAL_EDITOR_GIZMOS_H
#define SPATIAL_EDITOR_GIZMOS_H
-
#include "editor/plugins/spatial_editor_plugin.h"
+#include "scene/3d/body_shape.h"
+#include "scene/3d/camera.h"
+#include "scene/3d/gi_probe.h"
#include "scene/3d/light.h"
#include "scene/3d/listener.h"
-#include "scene/3d/camera.h"
-#include "scene/3d/position_3d.h"
-#include "scene/3d/test_cube.h"
#include "scene/3d/mesh_instance.h"
-#include "scene/3d/body_shape.h"
-#include "scene/3d/room_instance.h"
-#include "scene/3d/visibility_notifier.h"
+#include "scene/3d/navigation_mesh.h"
#include "scene/3d/portal.h"
+#include "scene/3d/position_3d.h"
#include "scene/3d/ray_cast.h"
-#include "scene/3d/navigation_mesh.h"
#include "scene/3d/reflection_probe.h"
-#include "scene/3d/gi_probe.h"
+#include "scene/3d/room_instance.h"
+#include "scene/3d/test_cube.h"
+#include "scene/3d/visibility_notifier.h"
-#include "scene/3d/vehicle_body.h"
#include "scene/3d/collision_polygon.h"
#include "scene/3d/physics_joint.h"
-
+#include "scene/3d/vehicle_body.h"
class Camera;
-class EditorSpatialGizmo : public SpatialEditorGizmo {
+class EditorSpatialGizmo : public SpatialEditorGizmo {
- GDCLASS(EditorSpatialGizmo,SpatialGizmo);
+ GDCLASS(EditorSpatialGizmo, SpatialGizmo);
- struct Instance{
+ struct Instance {
RID instance;
Ref<Mesh> mesh;
@@ -68,14 +66,13 @@ class EditorSpatialGizmo : public SpatialEditorGizmo {
bool extra_margin;
Instance() {
- billboard=false;
- unscaled=false;
- can_intersect=false;
- extra_margin=false;
+ billboard = false;
+ unscaled = false;
+ can_intersect = false;
+ extra_margin = false;
}
void create_instance(Spatial *p_base);
-
};
Vector<Vector3> collision_segments;
@@ -96,22 +93,23 @@ class EditorSpatialGizmo : public SpatialEditorGizmo {
Spatial *spatial_node;
void _set_spatial_node(Node *p_node) { set_spatial_node(p_node->cast_to<Spatial>()); }
+
protected:
- void add_lines(const Vector<Vector3> &p_lines,const Ref<Material>& p_material,bool p_billboard=false);
- void add_mesh(const Ref<Mesh>& p_mesh,bool p_billboard=false,const RID& p_skeleton=RID());
+ void add_lines(const Vector<Vector3> &p_lines, const Ref<Material> &p_material, bool p_billboard = false);
+ void add_mesh(const Ref<Mesh> &p_mesh, bool p_billboard = false, const RID &p_skeleton = RID());
void add_collision_segments(const Vector<Vector3> &p_lines);
- void add_collision_triangles(const Ref<TriangleMesh>& p_tmesh);
- void add_unscaled_billboard(const Ref<Material>& p_material,float p_scale=1);
- void add_handles(const Vector<Vector3> &p_handles,bool p_billboard=false,bool p_secondary=false);
+ void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
+ void add_unscaled_billboard(const Ref<Material> &p_material, float p_scale = 1);
+ void add_handles(const Vector<Vector3> &p_handles, bool p_billboard = false, bool p_secondary = false);
void set_spatial_node(Spatial *p_node);
static void _bind_methods();
-public:
+public:
virtual Vector3 get_handle_pos(int p_idx) const;
- virtual bool intersect_frustum(const Camera *p_camera,const Vector<Plane> &p_frustum);
- virtual bool intersect_ray(const Camera *p_camera,const Point2& p_point, Vector3& r_pos, Vector3& r_normal,int *r_gizmo_handle=NULL,bool p_sec_first=false);
+ virtual bool intersect_frustum(const Camera *p_camera, const Vector<Plane> &p_frustum);
+ virtual bool intersect_ray(const Camera *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal, int *r_gizmo_handle = NULL, bool p_sec_first = false);
void clear();
void create();
@@ -123,358 +121,286 @@ public:
~EditorSpatialGizmo();
};
+class LightSpatialGizmo : public EditorSpatialGizmo {
+ GDCLASS(LightSpatialGizmo, EditorSpatialGizmo);
-class LightSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(LightSpatialGizmo,EditorSpatialGizmo);
-
- Light* light;
+ Light *light;
public:
-
-
virtual String get_handle_name(int p_idx) const;
virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
+ virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
+ virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
void redraw();
- LightSpatialGizmo(Light* p_light=NULL);
-
+ LightSpatialGizmo(Light *p_light = NULL);
};
-class CameraSpatialGizmo : public EditorSpatialGizmo {
+class CameraSpatialGizmo : public EditorSpatialGizmo {
- GDCLASS(CameraSpatialGizmo,EditorSpatialGizmo);
+ GDCLASS(CameraSpatialGizmo, EditorSpatialGizmo);
- Camera* camera;
+ Camera *camera;
public:
-
-
virtual String get_handle_name(int p_idx) const;
virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
+ virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
+ virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
void redraw();
- CameraSpatialGizmo(Camera* p_camera=NULL);
-
+ CameraSpatialGizmo(Camera *p_camera = NULL);
};
+class MeshInstanceSpatialGizmo : public EditorSpatialGizmo {
+ GDCLASS(MeshInstanceSpatialGizmo, EditorSpatialGizmo);
-class MeshInstanceSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(MeshInstanceSpatialGizmo,EditorSpatialGizmo);
-
- MeshInstance* mesh;
+ MeshInstance *mesh;
public:
-
void redraw();
- MeshInstanceSpatialGizmo(MeshInstance* p_mesh=NULL);
-
+ MeshInstanceSpatialGizmo(MeshInstance *p_mesh = NULL);
};
-class Position3DSpatialGizmo : public EditorSpatialGizmo {
+class Position3DSpatialGizmo : public EditorSpatialGizmo {
- GDCLASS(Position3DSpatialGizmo,EditorSpatialGizmo);
+ GDCLASS(Position3DSpatialGizmo, EditorSpatialGizmo);
- Position3D* p3d;
+ Position3D *p3d;
public:
-
void redraw();
- Position3DSpatialGizmo(Position3D* p_p3d=NULL);
-
+ Position3DSpatialGizmo(Position3D *p_p3d = NULL);
};
-class SkeletonSpatialGizmo : public EditorSpatialGizmo {
+class SkeletonSpatialGizmo : public EditorSpatialGizmo {
- GDCLASS(SkeletonSpatialGizmo,EditorSpatialGizmo);
+ GDCLASS(SkeletonSpatialGizmo, EditorSpatialGizmo);
- Skeleton* skel;
+ Skeleton *skel;
public:
-
void redraw();
- SkeletonSpatialGizmo(Skeleton* p_skel=NULL);
-
+ SkeletonSpatialGizmo(Skeleton *p_skel = NULL);
};
+class TestCubeSpatialGizmo : public EditorSpatialGizmo {
-class TestCubeSpatialGizmo : public EditorSpatialGizmo {
+ GDCLASS(TestCubeSpatialGizmo, EditorSpatialGizmo);
- GDCLASS(TestCubeSpatialGizmo,EditorSpatialGizmo);
-
- TestCube* tc;
+ TestCube *tc;
public:
void redraw();
- TestCubeSpatialGizmo(TestCube* p_tc=NULL);
-
+ TestCubeSpatialGizmo(TestCube *p_tc = NULL);
};
+class RoomSpatialGizmo : public EditorSpatialGizmo {
-class RoomSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(RoomSpatialGizmo,EditorSpatialGizmo);
-
+ GDCLASS(RoomSpatialGizmo, EditorSpatialGizmo);
struct _EdgeKey {
Vector3 from;
Vector3 to;
- bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; }
+ bool operator<(const _EdgeKey &p_with) const { return from == p_with.from ? to < p_with.to : from < p_with.from; }
};
-
-
- Room* room;
+ Room *room;
public:
-
void redraw();
- RoomSpatialGizmo(Room* p_room=NULL);
-
+ RoomSpatialGizmo(Room *p_room = NULL);
};
+class PortalSpatialGizmo : public EditorSpatialGizmo {
-class PortalSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(PortalSpatialGizmo,EditorSpatialGizmo);
+ GDCLASS(PortalSpatialGizmo, EditorSpatialGizmo);
- Portal* portal;
+ Portal *portal;
public:
-
void redraw();
- PortalSpatialGizmo(Portal* p_portal=NULL);
-
+ PortalSpatialGizmo(Portal *p_portal = NULL);
};
+class VisibilityNotifierGizmo : public EditorSpatialGizmo {
-class VisibilityNotifierGizmo : public EditorSpatialGizmo {
-
- GDCLASS(VisibilityNotifierGizmo ,EditorSpatialGizmo);
+ GDCLASS(VisibilityNotifierGizmo, EditorSpatialGizmo);
-
- VisibilityNotifier* notifier;
+ VisibilityNotifier *notifier;
public:
-
virtual String get_handle_name(int p_idx) const;
virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
+ virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
+ virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
void redraw();
- VisibilityNotifierGizmo(VisibilityNotifier* p_notifier=NULL);
-
+ VisibilityNotifierGizmo(VisibilityNotifier *p_notifier = NULL);
};
+class ReflectionProbeGizmo : public EditorSpatialGizmo {
-class ReflectionProbeGizmo : public EditorSpatialGizmo {
+ GDCLASS(ReflectionProbeGizmo, EditorSpatialGizmo);
- GDCLASS(ReflectionProbeGizmo ,EditorSpatialGizmo);
-
-
- ReflectionProbe* probe;
+ ReflectionProbe *probe;
public:
-
virtual String get_handle_name(int p_idx) const;
virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
+ virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
+ virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
void redraw();
- ReflectionProbeGizmo(ReflectionProbe* p_notifier=NULL);
-
+ ReflectionProbeGizmo(ReflectionProbe *p_notifier = NULL);
};
-class GIProbeGizmo : public EditorSpatialGizmo {
-
- GDCLASS(GIProbeGizmo ,EditorSpatialGizmo);
+class GIProbeGizmo : public EditorSpatialGizmo {
+ GDCLASS(GIProbeGizmo, EditorSpatialGizmo);
- GIProbe* probe;
+ GIProbe *probe;
public:
-
virtual String get_handle_name(int p_idx) const;
virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
+ virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
+ virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
void redraw();
- GIProbeGizmo(GIProbe* p_notifier=NULL);
-
+ GIProbeGizmo(GIProbe *p_notifier = NULL);
};
+class CollisionShapeSpatialGizmo : public EditorSpatialGizmo {
-class CollisionShapeSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(CollisionShapeSpatialGizmo,EditorSpatialGizmo);
+ GDCLASS(CollisionShapeSpatialGizmo, EditorSpatialGizmo);
- CollisionShape* cs;
+ CollisionShape *cs;
public:
virtual String get_handle_name(int p_idx) const;
virtual Variant get_handle_value(int p_idx) const;
- virtual void set_handle(int p_idx,Camera *p_camera, const Point2& p_point);
- virtual void commit_handle(int p_idx,const Variant& p_restore,bool p_cancel=false);
+ virtual void set_handle(int p_idx, Camera *p_camera, const Point2 &p_point);
+ virtual void commit_handle(int p_idx, const Variant &p_restore, bool p_cancel = false);
void redraw();
- CollisionShapeSpatialGizmo(CollisionShape* p_cs=NULL);
-
+ CollisionShapeSpatialGizmo(CollisionShape *p_cs = NULL);
};
+class CollisionPolygonSpatialGizmo : public EditorSpatialGizmo {
-class CollisionPolygonSpatialGizmo : public EditorSpatialGizmo {
+ GDCLASS(CollisionPolygonSpatialGizmo, EditorSpatialGizmo);
- GDCLASS(CollisionPolygonSpatialGizmo,EditorSpatialGizmo);
-
- CollisionPolygon* polygon;
+ CollisionPolygon *polygon;
public:
-
void redraw();
- CollisionPolygonSpatialGizmo(CollisionPolygon* p_polygon=NULL);
-
+ CollisionPolygonSpatialGizmo(CollisionPolygon *p_polygon = NULL);
};
+class RayCastSpatialGizmo : public EditorSpatialGizmo {
+ GDCLASS(RayCastSpatialGizmo, EditorSpatialGizmo);
-class RayCastSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(RayCastSpatialGizmo,EditorSpatialGizmo);
-
- RayCast* raycast;
+ RayCast *raycast;
public:
-
void redraw();
- RayCastSpatialGizmo(RayCast* p_raycast=NULL);
-
+ RayCastSpatialGizmo(RayCast *p_raycast = NULL);
};
+class VehicleWheelSpatialGizmo : public EditorSpatialGizmo {
+ GDCLASS(VehicleWheelSpatialGizmo, EditorSpatialGizmo);
-class VehicleWheelSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(VehicleWheelSpatialGizmo,EditorSpatialGizmo);
-
- VehicleWheel* car_wheel;
+ VehicleWheel *car_wheel;
public:
-
void redraw();
- VehicleWheelSpatialGizmo(VehicleWheel* p_car_wheel=NULL);
-
+ VehicleWheelSpatialGizmo(VehicleWheel *p_car_wheel = NULL);
};
+class NavigationMeshSpatialGizmo : public EditorSpatialGizmo {
-class NavigationMeshSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(NavigationMeshSpatialGizmo,EditorSpatialGizmo);
-
+ GDCLASS(NavigationMeshSpatialGizmo, EditorSpatialGizmo);
struct _EdgeKey {
Vector3 from;
Vector3 to;
- bool operator<(const _EdgeKey& p_with) const { return from==p_with.from ? to < p_with.to : from < p_with.from; }
+ bool operator<(const _EdgeKey &p_with) const { return from == p_with.from ? to < p_with.to : from < p_with.from; }
};
-
-
- NavigationMeshInstance* navmesh;
+ NavigationMeshInstance *navmesh;
public:
-
void redraw();
- NavigationMeshSpatialGizmo(NavigationMeshInstance* p_navmesh=NULL);
-
+ NavigationMeshSpatialGizmo(NavigationMeshInstance *p_navmesh = NULL);
};
+class PinJointSpatialGizmo : public EditorSpatialGizmo {
-class PinJointSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(PinJointSpatialGizmo,EditorSpatialGizmo);
+ GDCLASS(PinJointSpatialGizmo, EditorSpatialGizmo);
- PinJoint* p3d;
+ PinJoint *p3d;
public:
-
void redraw();
- PinJointSpatialGizmo(PinJoint* p_p3d=NULL);
-
+ PinJointSpatialGizmo(PinJoint *p_p3d = NULL);
};
+class HingeJointSpatialGizmo : public EditorSpatialGizmo {
-class HingeJointSpatialGizmo : public EditorSpatialGizmo {
-
- GDCLASS(HingeJointSpatialGizmo,EditorSpatialGizmo);
+ GDCLASS(HingeJointSpatialGizmo, EditorSpatialGizmo);
- HingeJoint* p3d;
+ HingeJoint *p3d;
public:
-
void redraw();
- HingeJointSpatialGizmo(HingeJoint* p_p3d=NULL);
-
+ HingeJointSpatialGizmo(HingeJoint *p_p3d = NULL);
};
-class SliderJointSpatialGizmo : public EditorSpatialGizmo {
+class SliderJointSpatialGizmo : public EditorSpatialGizmo {
- GDCLASS(SliderJointSpatialGizmo,EditorSpatialGizmo);
+ GDCLASS(SliderJointSpatialGizmo, EditorSpatialGizmo);
- SliderJoint* p3d;
+ SliderJoint *p3d;
public:
-
void redraw();
- SliderJointSpatialGizmo(SliderJoint* p_p3d=NULL);
-
+ SliderJointSpatialGizmo(SliderJoint *p_p3d = NULL);
};
-class ConeTwistJointSpatialGizmo : public EditorSpatialGizmo {
+class ConeTwistJointSpatialGizmo : public EditorSpatialGizmo {
- GDCLASS(ConeTwistJointSpatialGizmo,EditorSpatialGizmo);
+ GDCLASS(ConeTwistJointSpatialGizmo, EditorSpatialGizmo);
- ConeTwistJoint* p3d;
+ ConeTwistJoint *p3d;
public:
-
void redraw();
- ConeTwistJointSpatialGizmo(ConeTwistJoint* p_p3d=NULL);
-
+ ConeTwistJointSpatialGizmo(ConeTwistJoint *p_p3d = NULL);
};
+class Generic6DOFJointSpatialGizmo : public EditorSpatialGizmo {
-class Generic6DOFJointSpatialGizmo : public EditorSpatialGizmo {
+ GDCLASS(Generic6DOFJointSpatialGizmo, EditorSpatialGizmo);
- GDCLASS(Generic6DOFJointSpatialGizmo,EditorSpatialGizmo);
-
- Generic6DOFJoint* p3d;
+ Generic6DOFJoint *p3d;
public:
-
void redraw();
- Generic6DOFJointSpatialGizmo(Generic6DOFJoint* p_p3d=NULL);
-
+ Generic6DOFJointSpatialGizmo(Generic6DOFJoint *p_p3d = NULL);
};
-
-class SpatialEditorGizmos {
+class SpatialEditorGizmos {
public:
-
- Ref<FixedSpatialMaterial> create_line_material(const Color& p_base_color);
- Ref<FixedSpatialMaterial> create_solid_material(const Color& p_base_color);
+ Ref<FixedSpatialMaterial> create_line_material(const Color &p_base_color);
+ Ref<FixedSpatialMaterial> create_solid_material(const Color &p_base_color);
Ref<FixedSpatialMaterial> handle2_material;
Ref<FixedSpatialMaterial> handle_material;
Ref<FixedSpatialMaterial> light_material;
@@ -513,7 +439,6 @@ public:
Ref<TriangleMesh> test_cube_tm;
-
Ref<SpatialEditorGizmo> get_gizmo(Spatial *p_spatial);
SpatialEditorGizmos();