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| author | Rémi Verschelde | 2017-11-19 20:47:53 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-11-19 20:47:53 +0100 |
| commit | c574be55669342e71f6395303f4d287c81da6c2d (patch) | |
| tree | f4a9daa077b3076f74d7a0ad9b64baa9510571fc /editor/script_create_dialog.cpp | |
| parent | bea607d53e4adff19956adbe09ace170d8cc40b8 (diff) | |
| download | godot-c574be55669342e71f6395303f4d287c81da6c2d.tar.gz godot-c574be55669342e71f6395303f4d287c81da6c2d.tar.zst godot-c574be55669342e71f6395303f4d287c81da6c2d.zip | |
Check whether GL context supports the expected API
I couldn't test it yet myself (GPU supports GL 4.5), so we'll need to see if it behaves
as expected on systems that don't support OpenGL 3.3 or GL ES 3.0.
Diffstat (limited to 'editor/script_create_dialog.cpp')
0 files changed, 0 insertions, 0 deletions
