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authorRémi Verschelde2017-03-19 00:36:26 +0100
committerRémi Verschelde2017-03-19 00:36:26 +0100
commitf8db8a3faa30b71dca33ced38be16d3f93f43e8a (patch)
tree3b798318132cca7eccfbca5818ab55656a2896d7 /editor/plugins/tile_set_editor_plugin.h
parent1d418afe863c9e553b69174ce63aef203c46d2f0 (diff)
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Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in 5dbf1809c6e3e905b94b8764e99491e608122261.
Diffstat (limited to 'editor/plugins/tile_set_editor_plugin.h')
-rw-r--r--editor/plugins/tile_set_editor_plugin.h27
1 files changed, 8 insertions, 19 deletions
diff --git a/editor/plugins/tile_set_editor_plugin.h b/editor/plugins/tile_set_editor_plugin.h
index ffdc24192..19ffd4f2f 100644
--- a/editor/plugins/tile_set_editor_plugin.h
+++ b/editor/plugins/tile_set_editor_plugin.h
@@ -29,16 +29,13 @@
#ifndef TILE_SET_EDITOR_PLUGIN_H
#define TILE_SET_EDITOR_PLUGIN_H
-
-
-#include "scene/resources/tile_set.h"
-#include "editor/editor_node.h"
#include "editor/editor_name_dialog.h"
-
+#include "editor/editor_node.h"
+#include "scene/resources/tile_set.h"
class TileSetEditor : public Control {
- OBJ_TYPE( TileSetEditor, Control );
+ OBJ_TYPE(TileSetEditor, Control);
Ref<TileSet> tileset;
@@ -59,43 +56,35 @@ class TileSetEditor : public Control {
int option;
void _menu_cbk(int p_option);
void _menu_confirm();
- void _name_dialog_confirm(const String& name);
+ void _name_dialog_confirm(const String &name);
static void _import_scene(Node *p_scene, Ref<TileSet> p_library, bool p_merge);
-
protected:
static void _bind_methods();
-public:
- void edit(const Ref<TileSet>& p_tileset);
- static Error update_library_file(Node *p_base_scene, Ref<TileSet> ml,bool p_merge=true);
+public:
+ void edit(const Ref<TileSet> &p_tileset);
+ static Error update_library_file(Node *p_base_scene, Ref<TileSet> ml, bool p_merge = true);
TileSetEditor(EditorNode *p_editor);
};
-
-
class TileSetEditorPlugin : public EditorPlugin {
- OBJ_TYPE( TileSetEditorPlugin, EditorPlugin );
+ OBJ_TYPE(TileSetEditorPlugin, EditorPlugin);
TileSetEditor *tileset_editor;
EditorNode *editor;
public:
-
virtual String get_name() const { return "TileSet"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
virtual bool handles(Object *p_node) const;
virtual void make_visible(bool p_visible);
-
-
TileSetEditorPlugin(EditorNode *p_node);
-
};
-
#endif // TILE_SET_EDITOR_PLUGIN_H