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authorkarroffel2018-04-03 16:40:53 +0200
committerHein-Pieter van Braam2018-04-28 20:19:35 +0200
commit2e31c9fe10af6010865916e74779627017c7b67d (patch)
tree6079a604c2c5cf4bb3c8a6c7070c3494226646a3 /editor/plugins/tile_map_editor_plugin.cpp
parentcf3c1d878df88e13eaf1078dbdb0f3380f494399 (diff)
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fix bone scale/rotation in AnimationPlayers
fixes #17325. The bone pose transform was created by setting the rotation and **then** scaling the transform. This leads to object "deformation" that's not intended. (cherry picked from commit 4303fbca5ab3e46b99834a810fa27fd7176f6213)
Diffstat (limited to 'editor/plugins/tile_map_editor_plugin.cpp')
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