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| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/plugins/theme_editor_plugin.h | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'editor/plugins/theme_editor_plugin.h')
| -rw-r--r-- | editor/plugins/theme_editor_plugin.h | 34 |
1 files changed, 12 insertions, 22 deletions
diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h index f661da4cd..3881cf1a4 100644 --- a/editor/plugins/theme_editor_plugin.h +++ b/editor/plugins/theme_editor_plugin.h @@ -29,23 +29,19 @@ #ifndef THEME_EDITOR_PLUGIN_H #define THEME_EDITOR_PLUGIN_H -#include "scene/resources/theme.h" -#include "scene/gui/texture_rect.h" -#include "scene/gui/option_button.h" -#include "scene/gui/file_dialog.h" -#include "scene/gui/check_box.h" #include "scene/gui/button_group.h" +#include "scene/gui/check_box.h" +#include "scene/gui/file_dialog.h" +#include "scene/gui/option_button.h" #include "scene/gui/scroll_container.h" +#include "scene/gui/texture_rect.h" +#include "scene/resources/theme.h" #include "editor/editor_node.h" - - - class ThemeEditor : public Control { - GDCLASS( ThemeEditor, Control ); - + GDCLASS(ThemeEditor, Control); ScrollContainer *scroll; VBoxContainer *main_vb; @@ -62,9 +58,9 @@ class ThemeEditor : public Control { MenuButton *name_menu; LineEdit *name_edit; OptionButton *type_select; - Label * type_select_label; - Label * name_select_label; - Label * dtype_select_label; + Label *type_select_label; + Label *name_select_label; + Label *dtype_select_label; enum PopupMode { POPUP_ADD, @@ -88,29 +84,25 @@ class ThemeEditor : public Control { void _propagate_redraw(Control *p_at); void _refresh_interval(); - protected: void _notification(int p_what); static void _bind_methods(); -public: - void edit(const Ref<Theme>& p_theme); +public: + void edit(const Ref<Theme> &p_theme); ThemeEditor(); }; - - class ThemeEditorPlugin : public EditorPlugin { - GDCLASS( ThemeEditorPlugin, EditorPlugin ); + GDCLASS(ThemeEditorPlugin, EditorPlugin); ThemeEditor *theme_editor; EditorNode *editor; Button *button; public: - virtual String get_name() const { return "Theme"; } bool has_main_screen() const { return false; } virtual void edit(Object *p_node); @@ -118,8 +110,6 @@ public: virtual void make_visible(bool p_visible); ThemeEditorPlugin(EditorNode *p_node); - }; - #endif // THEME_EDITOR_PLUGIN_H |
