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| author | Hugo Locurcio | 2017-11-25 23:03:26 +0100 |
|---|---|---|
| committer | Hugo Locurcio | 2017-11-25 23:03:26 +0100 |
| commit | e3fc6fcaa6d31162d7f670663dd350f80b6680c7 (patch) | |
| tree | 6e2a09134f961a4ced9ea242057d261611f88370 /editor/plugins/spatial_editor_plugin.cpp | |
| parent | 73a26b4c3f8167e900901527c267522629105d9a (diff) | |
| download | godot-e3fc6fcaa6d31162d7f670663dd350f80b6680c7.tar.gz godot-e3fc6fcaa6d31162d7f670663dd350f80b6680c7.tar.zst godot-e3fc6fcaa6d31162d7f670663dd350f80b6680c7.zip | |
Diffstat (limited to 'editor/plugins/spatial_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 20dda8b69..9636df970 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -4828,8 +4828,8 @@ void SpatialEditor::_bind_methods() { void SpatialEditor::clear() { - settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 55.0)); - settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.1)); + settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 70.0)); + settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.05)); settings_zfar->set_value(EDITOR_DEF("editors/3d/default_z_far", 1500.0)); for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) { @@ -5072,14 +5072,14 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { settings_fov->set_max(MAX_FOV); settings_fov->set_min(MIN_FOV); settings_fov->set_step(0.01); - settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 55.0)); + settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 70.0)); settings_vbc->add_margin_child(TTR("Perspective FOV (deg.):"), settings_fov); settings_znear = memnew(SpinBox); settings_znear->set_max(MAX_Z); settings_znear->set_min(MIN_Z); settings_znear->set_step(0.01); - settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.1)); + settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.05)); settings_vbc->add_margin_child(TTR("View Z-Near:"), settings_znear); settings_zfar = memnew(SpinBox); |
