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authorRémi Verschelde2017-03-19 00:36:26 +0100
committerRémi Verschelde2017-03-19 00:36:26 +0100
commitf8db8a3faa30b71dca33ced38be16d3f93f43e8a (patch)
tree3b798318132cca7eccfbca5818ab55656a2896d7 /editor/plugins/sample_player_editor_plugin.h
parent1d418afe863c9e553b69174ce63aef203c46d2f0 (diff)
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Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in 5dbf1809c6e3e905b94b8764e99491e608122261.
Diffstat (limited to 'editor/plugins/sample_player_editor_plugin.h')
-rw-r--r--editor/plugins/sample_player_editor_plugin.h17
1 files changed, 7 insertions, 10 deletions
diff --git a/editor/plugins/sample_player_editor_plugin.h b/editor/plugins/sample_player_editor_plugin.h
index ae8f24f46..409fbee51 100644
--- a/editor/plugins/sample_player_editor_plugin.h
+++ b/editor/plugins/sample_player_editor_plugin.h
@@ -29,11 +29,11 @@
#ifndef SAMPLE_PLAYER_EDITOR_PLUGIN_H
#define SAMPLE_PLAYER_EDITOR_PLUGIN_H
-#include "editor/editor_plugin.h"
#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
#include "scene/3d/spatial_sample_player.h"
-#include "scene/gui/option_button.h"
#include "scene/audio/sample_player.h"
+#include "scene/gui/option_button.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
@@ -41,15 +41,14 @@
class SamplePlayerEditor : public Control {
- OBJ_TYPE(SamplePlayerEditor, Control );
+ OBJ_TYPE(SamplePlayerEditor, Control);
Panel *panel;
- Button * play;
- Button * stop;
+ Button *play;
+ Button *stop;
OptionButton *samples;
Node *node;
-
void _update_sample_library();
void _play();
void _stop();
@@ -58,21 +57,20 @@ protected:
void _notification(int p_what);
void _node_removed(Node *p_node);
static void _bind_methods();
-public:
+public:
void edit(Node *p_sample_player);
SamplePlayerEditor();
};
class SamplePlayerEditorPlugin : public EditorPlugin {
- OBJ_TYPE( SamplePlayerEditorPlugin, EditorPlugin );
+ OBJ_TYPE(SamplePlayerEditorPlugin, EditorPlugin);
SamplePlayerEditor *sample_player_editor;
EditorNode *editor;
public:
-
virtual String get_name() const { return "SamplePlayer"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
@@ -81,7 +79,6 @@ public:
SamplePlayerEditorPlugin(EditorNode *p_node);
~SamplePlayerEditorPlugin();
-
};
#endif // SAMPLE_PLAYER_EDITOR_PLUGIN_H