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authorRémi Verschelde2017-08-26 17:46:49 +0200
committerRémi Verschelde2017-08-26 17:47:57 +0200
commit565600e8445a3073e4188a1a2bde1f47dd299c5a (patch)
tree0cb16e4c20e2abaa6f17cfec7f3fa870b92caa13 /editor/plugins/sample_player_editor_plugin.h
parentdd7145b778ea4884fd52f5efaf79dc55375c8465 (diff)
downloadgodot-565600e8445a3073e4188a1a2bde1f47dd299c5a.tar.gz
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Cleanup tons of obsolete commented out code
Mostly in EditorNode, dropping some obsolete editor plugins and also a cleanup of ProjectSettings/EditorSettings.
Diffstat (limited to 'editor/plugins/sample_player_editor_plugin.h')
-rw-r--r--editor/plugins/sample_player_editor_plugin.h91
1 files changed, 0 insertions, 91 deletions
diff --git a/editor/plugins/sample_player_editor_plugin.h b/editor/plugins/sample_player_editor_plugin.h
deleted file mode 100644
index 5c1b25aaa..000000000
--- a/editor/plugins/sample_player_editor_plugin.h
+++ /dev/null
@@ -1,91 +0,0 @@
-/*************************************************************************/
-/* sample_player_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SAMPLE_PLAYER_EDITOR_PLUGIN_H
-#define SAMPLE_PLAYER_EDITOR_PLUGIN_H
-
-#if 0
-
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
-#include "scene/3d/spatial_sample_player.h"
-#include "scene/audio/sample_player.h"
-#include "scene/gui/option_button.h"
-
-/**
- @author Juan Linietsky <reduzio@gmail.com>
-*/
-
-class SamplePlayerEditor : public Control {
-
- GDCLASS(SamplePlayerEditor, Control );
-
- Panel *panel;
- Button * play;
- Button * stop;
- OptionButton *samples;
- Node *node;
-
-
- void _update_sample_library();
- void _play();
- void _stop();
-
-protected:
- void _notification(int p_what);
- void _node_removed(Node *p_node);
- static void _bind_methods();
-public:
-
- void edit(Node *p_sample_player);
- SamplePlayerEditor();
-};
-
-class SamplePlayerEditorPlugin : public EditorPlugin {
-
- GDCLASS( SamplePlayerEditorPlugin, EditorPlugin );
-
- SamplePlayerEditor *sample_player_editor;
- EditorNode *editor;
-
-public:
-
- virtual String get_name() const { return "SamplePlayer"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
- virtual void make_visible(bool p_visible);
-
- SamplePlayerEditorPlugin(EditorNode *p_node);
- ~SamplePlayerEditorPlugin();
-
-};
-
-#endif
-#endif // SAMPLE_PLAYER_EDITOR_PLUGIN_H