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| author | Rémi Verschelde | 2017-08-26 17:46:49 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2017-08-26 17:47:57 +0200 |
| commit | 565600e8445a3073e4188a1a2bde1f47dd299c5a (patch) | |
| tree | 0cb16e4c20e2abaa6f17cfec7f3fa870b92caa13 /editor/plugins/sample_player_editor_plugin.h | |
| parent | dd7145b778ea4884fd52f5efaf79dc55375c8465 (diff) | |
| download | godot-565600e8445a3073e4188a1a2bde1f47dd299c5a.tar.gz godot-565600e8445a3073e4188a1a2bde1f47dd299c5a.tar.zst godot-565600e8445a3073e4188a1a2bde1f47dd299c5a.zip | |
Cleanup tons of obsolete commented out code
Mostly in EditorNode, dropping some obsolete editor plugins and also a
cleanup of ProjectSettings/EditorSettings.
Diffstat (limited to 'editor/plugins/sample_player_editor_plugin.h')
| -rw-r--r-- | editor/plugins/sample_player_editor_plugin.h | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/editor/plugins/sample_player_editor_plugin.h b/editor/plugins/sample_player_editor_plugin.h deleted file mode 100644 index 5c1b25aaa..000000000 --- a/editor/plugins/sample_player_editor_plugin.h +++ /dev/null @@ -1,91 +0,0 @@ -/*************************************************************************/ -/* sample_player_editor_plugin.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef SAMPLE_PLAYER_EDITOR_PLUGIN_H -#define SAMPLE_PLAYER_EDITOR_PLUGIN_H - -#if 0 - -#include "editor/editor_node.h" -#include "editor/editor_plugin.h" -#include "scene/3d/spatial_sample_player.h" -#include "scene/audio/sample_player.h" -#include "scene/gui/option_button.h" - -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ - -class SamplePlayerEditor : public Control { - - GDCLASS(SamplePlayerEditor, Control ); - - Panel *panel; - Button * play; - Button * stop; - OptionButton *samples; - Node *node; - - - void _update_sample_library(); - void _play(); - void _stop(); - -protected: - void _notification(int p_what); - void _node_removed(Node *p_node); - static void _bind_methods(); -public: - - void edit(Node *p_sample_player); - SamplePlayerEditor(); -}; - -class SamplePlayerEditorPlugin : public EditorPlugin { - - GDCLASS( SamplePlayerEditorPlugin, EditorPlugin ); - - SamplePlayerEditor *sample_player_editor; - EditorNode *editor; - -public: - - virtual String get_name() const { return "SamplePlayer"; } - bool has_main_screen() const { return false; } - virtual void edit(Object *p_node); - virtual bool handles(Object *p_node) const; - virtual void make_visible(bool p_visible); - - SamplePlayerEditorPlugin(EditorNode *p_node); - ~SamplePlayerEditorPlugin(); - -}; - -#endif -#endif // SAMPLE_PLAYER_EDITOR_PLUGIN_H |
