diff options
| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/plugins/resource_preloader_editor_plugin.h | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'editor/plugins/resource_preloader_editor_plugin.h')
| -rw-r--r-- | editor/plugins/resource_preloader_editor_plugin.h | 31 |
1 files changed, 12 insertions, 19 deletions
diff --git a/editor/plugins/resource_preloader_editor_plugin.h b/editor/plugins/resource_preloader_editor_plugin.h index 54ccad434..946a3887e 100644 --- a/editor/plugins/resource_preloader_editor_plugin.h +++ b/editor/plugins/resource_preloader_editor_plugin.h @@ -29,18 +29,16 @@ #ifndef RESOURCE_PRELOADER_EDITOR_PLUGIN_H #define RESOURCE_PRELOADER_EDITOR_PLUGIN_H - -#include "editor/editor_plugin.h" #include "editor/editor_node.h" +#include "editor/editor_plugin.h" +#include "scene/gui/dialogs.h" +#include "scene/gui/file_dialog.h" #include "scene/gui/tree.h" #include "scene/main/resource_preloader.h" -#include "scene/gui/file_dialog.h" -#include "scene/gui/dialogs.h" - class ResourcePreloaderEditor : public PanelContainer { - GDCLASS(ResourcePreloaderEditor, PanelContainer ); + GDCLASS(ResourcePreloaderEditor, PanelContainer); Button *load; Button *_delete; @@ -48,17 +46,15 @@ class ResourcePreloaderEditor : public PanelContainer { Tree *tree; bool loading_scene; - EditorFileDialog *file; AcceptDialog *dialog; ResourcePreloader *preloader; - void _load_pressed(); void _load_scene_pressed(); - void _files_load_request(const Vector<String>& p_paths); + void _files_load_request(const Vector<String> &p_paths); void _paste_pressed(); void _delete_pressed(); void _delete_confirm_pressed(); @@ -67,33 +63,31 @@ class ResourcePreloaderEditor : public PanelContainer { UndoRedo *undo_redo; - Variant get_drag_data_fw(const Point2& p_point,Control* p_from); - bool can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const; - void drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from); - + Variant get_drag_data_fw(const Point2 &p_point, Control *p_from); + bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const; + void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from); protected: void _notification(int p_what); void _gui_input(InputEvent p_event); static void _bind_methods(); -public: - void set_undo_redo(UndoRedo *p_undo_redo) {undo_redo=p_undo_redo; } +public: + void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; } - void edit(ResourcePreloader* p_preloader); + void edit(ResourcePreloader *p_preloader); ResourcePreloaderEditor(); }; class ResourcePreloaderEditorPlugin : public EditorPlugin { - GDCLASS( ResourcePreloaderEditorPlugin, EditorPlugin ); + GDCLASS(ResourcePreloaderEditorPlugin, EditorPlugin); ResourcePreloaderEditor *preloader_editor; EditorNode *editor; Button *button; public: - virtual String get_name() const { return "ResourcePreloader"; } bool has_main_screen() const { return false; } virtual void edit(Object *p_node); @@ -102,7 +96,6 @@ public: ResourcePreloaderEditorPlugin(EditorNode *p_node); ~ResourcePreloaderEditorPlugin(); - }; #endif // RESOURCE_PRELOADER_EDITOR_PLUGIN_H |
