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| author | volzhs | 2017-12-13 21:26:55 +0900 |
|---|---|---|
| committer | volzhs | 2017-12-13 21:26:55 +0900 |
| commit | e8cc25a8550aac15929250fe14885ebf2eeca9d8 (patch) | |
| tree | 543e548300f5f5a230020ca9cd5d06eebc526b6d /editor/plugins/mesh_instance_editor_plugin.h | |
| parent | 56a44ca03e05a831e5c3c965a4675d53f82e7e6e (diff) | |
| download | godot-e8cc25a8550aac15929250fe14885ebf2eeca9d8.tar.gz godot-e8cc25a8550aac15929250fe14885ebf2eeca9d8.tar.zst godot-e8cc25a8550aac15929250fe14885ebf2eeca9d8.zip | |
Diffstat (limited to 'editor/plugins/mesh_instance_editor_plugin.h')
| -rw-r--r-- | editor/plugins/mesh_instance_editor_plugin.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/mesh_instance_editor_plugin.h b/editor/plugins/mesh_instance_editor_plugin.h index 68c149f98..32c779509 100644 --- a/editor/plugins/mesh_instance_editor_plugin.h +++ b/editor/plugins/mesh_instance_editor_plugin.h @@ -35,9 +35,9 @@ #include "scene/3d/mesh_instance.h" #include "scene/gui/spin_box.h" -class MeshInstanceEditor : public Node { +class MeshInstanceEditor : public Control { - GDCLASS(MeshInstanceEditor, Node); + GDCLASS(MeshInstanceEditor, Control); enum Menu { |
