diff options
| author | Juan Linietsky | 2017-05-20 12:38:03 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-05-20 17:05:38 -0300 |
| commit | 5b3709d3096df737b8bb2344446be818b0389bfe (patch) | |
| tree | 649a0989b1494f3c4687d59e503310f4e6bbeb40 /editor/plugins/mesh_editor_plugin.cpp | |
| parent | 93f9a83062dbe74474a4a7928758c5cf5588238e (diff) | |
| download | godot-5b3709d3096df737b8bb2344446be818b0389bfe.tar.gz godot-5b3709d3096df737b8bb2344446be818b0389bfe.tar.zst godot-5b3709d3096df737b8bb2344446be818b0389bfe.zip | |
Removal of InputEvent as built-in Variant type..
this might cause bugs I haven't found yet..
Diffstat (limited to 'editor/plugins/mesh_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/mesh_editor_plugin.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp index 61da860ca..f377d3a7c 100644 --- a/editor/plugins/mesh_editor_plugin.cpp +++ b/editor/plugins/mesh_editor_plugin.cpp @@ -33,10 +33,10 @@ void MeshEditor::_gui_input(InputEvent p_event) { - if (p_event.type==InputEvent::MOUSE_MOTION && p_event.mouse_motion.button_mask&BUTTON_MASK_LEFT) { + if (p_event.type==InputEvent::MOUSE_MOTION && p_event->get_button_mask()&BUTTON_MASK_LEFT) { - rot_x-=p_event.mouse_motion.relative_y*0.01; - rot_y-=p_event.mouse_motion.relative_x*0.01; + rot_x-=p_event->get_relative().y*0.01; + rot_y-=p_event->get_relative().x*0.01; if (rot_x<-Math_PI/2) rot_x=-Math_PI/2; else if (rot_x>Math_PI/2) { |
