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authorMarc Gilleron2017-06-24 21:28:22 +0200
committerMarc Gilleron2017-06-24 21:50:44 +0200
commit2bb1638b0a34f4f298e2db18354ea3aec3d63f61 (patch)
tree62497e95f8e64960caf7c632af7405d85d8f88ef /editor/plugins/gradient_texture_editor_plugin.h
parent78468906abe7cda14a723aca634da1142a44fcc9 (diff)
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GradientTexture now uses a Gradient
- Added gradient property - Deleted duplicate code
Diffstat (limited to 'editor/plugins/gradient_texture_editor_plugin.h')
-rw-r--r--editor/plugins/gradient_texture_editor_plugin.h98
1 files changed, 0 insertions, 98 deletions
diff --git a/editor/plugins/gradient_texture_editor_plugin.h b/editor/plugins/gradient_texture_editor_plugin.h
deleted file mode 100644
index 842d58654..000000000
--- a/editor/plugins/gradient_texture_editor_plugin.h
+++ /dev/null
@@ -1,98 +0,0 @@
-/*************************************************************************/
-/* gradient_texture_editor_plugin.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef GRADIENT_TEXTURE_EDITOR_PLUGIN_H
-#define GRADIENT_TEXTURE_EDITOR_PLUGIN_H
-
-#include "editor/editor_node.h"
-#include "editor/editor_plugin.h"
-#include "scene/resources/texture.h"
-
-class GradientTextureEdit : public Control {
-
- GDCLASS(GradientTextureEdit, Control);
-
- PopupPanel *popup;
- ColorPicker *picker;
-
- Ref<ImageTexture> checker;
-
- bool grabbing;
- int grabbed;
- Vector<GradientTexture::Point> points;
-
- void _draw_checker(int x, int y, int w, int h);
- void _color_changed(const Color &p_color);
- int _get_point_from_pos(int x);
- void _show_color_picker();
-
-protected:
- void _gui_input(const Ref<InputEvent> &p_event);
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
- void set_ramp(const Vector<float> &p_offsets, const Vector<Color> &p_colors);
- Vector<float> get_offsets() const;
- Vector<Color> get_colors() const;
- void set_points(Vector<GradientTexture::Point> &p_points);
- Vector<GradientTexture::Point> &get_points();
- virtual Size2 get_minimum_size() const;
-
- GradientTextureEdit();
- virtual ~GradientTextureEdit();
-};
-
-class GradientTextureEditorPlugin : public EditorPlugin {
-
- GDCLASS(GradientTextureEditorPlugin, EditorPlugin);
-
- bool _2d;
- Ref<GradientTexture> gradient_texture_ref;
- GradientTextureEdit *ramp_editor;
- EditorNode *editor;
- ToolButton *gradient_button;
-
-protected:
- static void _bind_methods();
- void _ramp_changed();
- void _undo_redo_gradient_texture(const Vector<float> &offsets, const Vector<Color> &colors);
-
-public:
- virtual String get_name() const { return "GradientTexture"; }
- bool has_main_screen() const { return false; }
- virtual void edit(Object *p_node);
- virtual bool handles(Object *p_node) const;
- virtual void make_visible(bool p_visible);
-
- GradientTextureEditorPlugin(EditorNode *p_node);
- ~GradientTextureEditorPlugin();
-};
-
-#endif // GRADIENT_TEXTURE_EDITOR_PLUGIN_H