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| author | Gilles Roudiere | 2017-10-15 22:33:25 +0200 |
|---|---|---|
| committer | Gilles Roudiere | 2017-10-18 00:01:59 +0200 |
| commit | fc02605b497727913922d873eb7bd36d73aa00a9 (patch) | |
| tree | 48752083c8ed68c7a0b9a891c7400c298729c69e /editor/plugins/collision_shape_2d_editor_plugin.cpp | |
| parent | 6e960c7d6bbf7481bae41ab0ebb39bc75619272a (diff) | |
| download | godot-fc02605b497727913922d873eb7bd36d73aa00a9.tar.gz godot-fc02605b497727913922d873eb7bd36d73aa00a9.tar.zst godot-fc02605b497727913922d873eb7bd36d73aa00a9.zip | |
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Diffstat (limited to 'editor/plugins/collision_shape_2d_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/collision_shape_2d_editor_plugin.cpp | 44 |
1 files changed, 17 insertions, 27 deletions
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp index 3e6165e55..005de096c 100644 --- a/editor/plugins/collision_shape_2d_editor_plugin.cpp +++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp @@ -302,7 +302,7 @@ void CollisionShape2DEditor::commit_handle(int idx, Variant &p_org) { undo_redo->commit_action(); } -bool CollisionShape2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { +bool CollisionShape2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) { if (!node) { return false; @@ -317,17 +317,17 @@ bool CollisionShape2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { } Ref<InputEventMouseButton> mb = p_event; + Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); if (mb.is_valid()) { - Transform2D gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); - - Point2 gpoint(mb->get_position().x, mb->get_position().y); + Vector2 gpoint = mb->get_position(); + Vector2 cpoint = node->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position()))); if (mb->get_button_index() == BUTTON_LEFT) { if (mb->is_pressed()) { for (int i = 0; i < handles.size(); i++) { - if (gt.xform(handles[i]).distance_to(gpoint) < 8) { + if (xform.xform(handles[i]).distance_to(gpoint) < 8) { edit_handle = i; break; @@ -368,9 +368,7 @@ bool CollisionShape2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) { return false; } - Point2 gpoint = mm->get_position(); - Point2 cpoint = canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint); - cpoint = canvas_item_editor->snap_point(cpoint); + Vector2 cpoint = canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mm->get_position())); cpoint = node->get_global_transform().affine_inverse().xform(cpoint); set_handle(edit_handle, cpoint); @@ -416,7 +414,7 @@ void CollisionShape2DEditor::_get_current_shape_type() { canvas_item_editor->get_viewport_control()->update(); } -void CollisionShape2DEditor::_canvas_draw() { +void CollisionShape2DEditor::forward_draw_over_canvas(Control *p_canvas) { if (!node) { return; @@ -432,7 +430,6 @@ void CollisionShape2DEditor::_canvas_draw() { return; } - Control *c = canvas_item_editor->get_viewport_control(); Transform2D gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform(); Ref<Texture> h = get_icon("EditorHandle", "EditorIcons"); @@ -451,8 +448,8 @@ void CollisionShape2DEditor::_canvas_draw() { handles[0] = Point2(radius, -height); handles[1] = Point2(0, -(height + radius)); - c->draw_texture(h, gt.xform(handles[0]) - size); - c->draw_texture(h, gt.xform(handles[1]) - size); + p_canvas->draw_texture(h, gt.xform(handles[0]) - size); + p_canvas->draw_texture(h, gt.xform(handles[1]) - size); } break; @@ -462,7 +459,7 @@ void CollisionShape2DEditor::_canvas_draw() { handles.resize(1); handles[0] = Point2(shape->get_radius(), 0); - c->draw_texture(h, gt.xform(handles[0]) - size); + p_canvas->draw_texture(h, gt.xform(handles[0]) - size); } break; @@ -481,8 +478,8 @@ void CollisionShape2DEditor::_canvas_draw() { handles[0] = shape->get_normal() * shape->get_d(); handles[1] = shape->get_normal() * (shape->get_d() + 30.0); - c->draw_texture(h, gt.xform(handles[0]) - size); - c->draw_texture(h, gt.xform(handles[1]) - size); + p_canvas->draw_texture(h, gt.xform(handles[0]) - size); + p_canvas->draw_texture(h, gt.xform(handles[1]) - size); } break; @@ -492,7 +489,7 @@ void CollisionShape2DEditor::_canvas_draw() { handles.resize(1); handles[0] = Point2(0, shape->get_length()); - c->draw_texture(h, gt.xform(handles[0]) - size); + p_canvas->draw_texture(h, gt.xform(handles[0]) - size); } break; @@ -504,8 +501,8 @@ void CollisionShape2DEditor::_canvas_draw() { handles[0] = Point2(ext.x, 0); handles[1] = Point2(0, -ext.y); - c->draw_texture(h, gt.xform(handles[0]) - size); - c->draw_texture(h, gt.xform(handles[1]) - size); + p_canvas->draw_texture(h, gt.xform(handles[0]) - size); + p_canvas->draw_texture(h, gt.xform(handles[1]) - size); } break; @@ -516,8 +513,8 @@ void CollisionShape2DEditor::_canvas_draw() { handles[0] = shape->get_a(); handles[1] = shape->get_b(); - c->draw_texture(h, gt.xform(handles[0]) - size); - c->draw_texture(h, gt.xform(handles[1]) - size); + p_canvas->draw_texture(h, gt.xform(handles[0]) - size); + p_canvas->draw_texture(h, gt.xform(handles[1]) - size); } break; } @@ -532,18 +529,12 @@ void CollisionShape2DEditor::edit(Node *p_node) { if (p_node) { node = Object::cast_to<CollisionShape2D>(p_node); - if (!canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) - canvas_item_editor->get_viewport_control()->connect("draw", this, "_canvas_draw"); - _get_current_shape_type(); } else { edit_handle = -1; shape_type = -1; - if (canvas_item_editor->get_viewport_control()->is_connected("draw", this, "_canvas_draw")) - canvas_item_editor->get_viewport_control()->disconnect("draw", this, "_canvas_draw"); - node = NULL; } @@ -552,7 +543,6 @@ void CollisionShape2DEditor::edit(Node *p_node) { void CollisionShape2DEditor::_bind_methods() { - ClassDB::bind_method("_canvas_draw", &CollisionShape2DEditor::_canvas_draw); ClassDB::bind_method("_get_current_shape_type", &CollisionShape2DEditor::_get_current_shape_type); } |
