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| author | Rémi Verschelde | 2017-03-19 00:36:26 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-19 00:36:26 +0100 |
| commit | f8db8a3faa30b71dca33ced38be16d3f93f43e8a (patch) | |
| tree | 3b798318132cca7eccfbca5818ab55656a2896d7 /editor/plugins/collision_polygon_2d_editor_plugin.h | |
| parent | 1d418afe863c9e553b69174ce63aef203c46d2f0 (diff) | |
| download | godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.tar.gz godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.tar.zst godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.zip | |
Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6e3e905b94b8764e99491e608122261.
Diffstat (limited to 'editor/plugins/collision_polygon_2d_editor_plugin.h')
| -rw-r--r-- | editor/plugins/collision_polygon_2d_editor_plugin.h | 18 |
1 files changed, 7 insertions, 11 deletions
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.h b/editor/plugins/collision_polygon_2d_editor_plugin.h index 61b721792..a7aa1c66a 100644 --- a/editor/plugins/collision_polygon_2d_editor_plugin.h +++ b/editor/plugins/collision_polygon_2d_editor_plugin.h @@ -29,12 +29,11 @@ #ifndef COLLISION_POLYGON_2D_EDITOR_PLUGIN_H #define COLLISION_POLYGON_2D_EDITOR_PLUGIN_H - -#include "editor/editor_plugin.h" #include "editor/editor_node.h" +#include "editor/editor_plugin.h" #include "scene/2d/collision_polygon_2d.h" -#include "scene/gui/tool_button.h" #include "scene/gui/button_group.h" +#include "scene/gui/tool_button.h" /** @author Juan Linietsky <reduzio@gmail.com> @@ -43,7 +42,7 @@ class CanvasItemEditor; class CollisionPolygon2DEditor : public HBoxContainer { - OBJ_TYPE(CollisionPolygon2DEditor, HBoxContainer ); + OBJ_TYPE(CollisionPolygon2DEditor, HBoxContainer); UndoRedo *undo_redo; enum Mode { @@ -70,7 +69,6 @@ class CollisionPolygon2DEditor : public HBoxContainer { Vector<Vector2> wip; bool wip_active; - void _wip_close(); void _canvas_draw(); void _menu_option(int p_option); @@ -79,23 +77,22 @@ protected: void _notification(int p_what); void _node_removed(Node *p_node); static void _bind_methods(); -public: - bool forward_input_event(const InputEvent& p_event); +public: + bool forward_input_event(const InputEvent &p_event); void edit(Node *p_collision_polygon); CollisionPolygon2DEditor(EditorNode *p_editor); }; class CollisionPolygon2DEditorPlugin : public EditorPlugin { - OBJ_TYPE( CollisionPolygon2DEditorPlugin, EditorPlugin ); + OBJ_TYPE(CollisionPolygon2DEditorPlugin, EditorPlugin); CollisionPolygon2DEditor *collision_polygon_editor; EditorNode *editor; public: - - virtual bool forward_input_event(const InputEvent& p_event) { return collision_polygon_editor->forward_input_event(p_event); } + virtual bool forward_input_event(const InputEvent &p_event) { return collision_polygon_editor->forward_input_event(p_event); } virtual String get_name() const { return "CollisionPolygon2D"; } bool has_main_screen() const { return false; } @@ -105,7 +102,6 @@ public: CollisionPolygon2DEditorPlugin(EditorNode *p_node); ~CollisionPolygon2DEditorPlugin(); - }; #endif // COLLISION_POLYGON_2D_EDITOR_PLUGIN_H |
