aboutsummaryrefslogtreecommitdiff
path: root/editor/plugins/canvas_item_editor_plugin.h
diff options
context:
space:
mode:
authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/plugins/canvas_item_editor_plugin.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
downloadgodot-5dbf180.tar.gz
godot-5dbf180.tar.zst
godot-5dbf180.zip
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.h')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h138
1 files changed, 67 insertions, 71 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index 0c2dcdff3..5f22437d3 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -29,15 +29,15 @@
#ifndef CONTROL_EDITOR_PLUGIN_H
#define CONTROL_EDITOR_PLUGIN_H
-#include "editor/editor_plugin.h"
#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "scene/2d/canvas_item.h"
+#include "scene/gui/box_container.h"
#include "scene/gui/button_group.h"
#include "scene/gui/check_box.h"
#include "scene/gui/label.h"
-#include "scene/gui/spin_box.h"
#include "scene/gui/panel_container.h"
-#include "scene/gui/box_container.h"
-#include "scene/2d/canvas_item.h"
+#include "scene/gui/spin_box.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
@@ -46,7 +46,8 @@ class CanvasItemEditorViewport;
class CanvasItemEditorSelectedItem : public Object {
- GDCLASS(CanvasItemEditorSelectedItem,Object);
+ GDCLASS(CanvasItemEditorSelectedItem, Object);
+
public:
Variant undo_state;
Vector2 undo_pivot;
@@ -55,16 +56,15 @@ public:
float prev_rot;
Rect2 prev_rect;
- CanvasItemEditorSelectedItem() { prev_rot=0; }
+ CanvasItemEditorSelectedItem() { prev_rot = 0; }
};
class CanvasItemEditor : public VBoxContainer {
- GDCLASS(CanvasItemEditor, VBoxContainer );
+ GDCLASS(CanvasItemEditor, VBoxContainer);
EditorNode *editor;
-
enum Tool {
TOOL_SELECT,
@@ -186,15 +186,14 @@ class CanvasItemEditor : public VBoxContainer {
void _tool_select(int p_index);
-
MenuOption last_option;
struct _SelectResult {
- CanvasItem* item;
+ CanvasItem *item;
float z;
bool has_z;
- _FORCE_INLINE_ bool operator<(const _SelectResult& p_rr) const {
+ _FORCE_INLINE_ bool operator<(const _SelectResult &p_rr) const {
return has_z && p_rr.has_z ? p_rr.z < z : p_rr.has_z;
}
};
@@ -205,7 +204,10 @@ class CanvasItemEditor : public VBoxContainer {
Point2 pos;
bool lock;
bool group;
- LockList() { lock=false; group=false; }
+ LockList() {
+ lock = false;
+ group = false;
+ }
};
List<LockList> lock_list;
@@ -220,7 +222,7 @@ class CanvasItemEditor : public VBoxContainer {
};
uint64_t bone_last_frame;
- Map<ObjectID,BoneList> bone_list;
+ Map<ObjectID, BoneList> bone_list;
Transform2D bone_orig_xform;
@@ -272,7 +274,6 @@ class CanvasItemEditor : public VBoxContainer {
PopupMenu *selection_menu;
-
//PopupMenu *popup;
DragType drag;
Point2 drag_from;
@@ -297,14 +298,13 @@ class CanvasItemEditor : public VBoxContainer {
Ref<StyleBoxTexture> select_sb;
Ref<Texture> select_handle;
-
int handle_len;
bool _is_part_of_subscene(CanvasItem *p_item);
- CanvasItem* _select_canvas_item_at_pos(const Point2 &p_pos,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform);
- void _find_canvas_items_at_pos(const Point2 &p_pos,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform, Vector<_SelectResult> &r_items);
- void _find_canvas_items_at_rect(const Rect2& p_rect,Node* p_node,const Transform2D& p_parent_xform,const Transform2D& p_canvas_xform,List<CanvasItem*> *r_items);
+ CanvasItem *_select_canvas_item_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform);
+ void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items);
+ void _find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, List<CanvasItem *> *r_items);
- bool _select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag=true);
+ bool _select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag = true);
ConfirmationDialog *snap_dialog;
@@ -314,22 +314,22 @@ class CanvasItemEditor : public VBoxContainer {
CanvasItem *ref_item;
- void _edit_set_pivot(const Vector2& mouse_pos);
+ void _edit_set_pivot(const Vector2 &mouse_pos);
void _add_canvas_item(CanvasItem *p_canvas_item);
void _remove_canvas_item(CanvasItem *p_canvas_item);
void _clear_canvas_items();
void _visibility_changed(ObjectID p_canvas_item);
- void _key_move(const Vector2& p_dir, bool p_snap, KeyMoveMODE p_move_mode);
- void _list_select(const InputEventMouseButton& b);
+ void _key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode);
+ void _list_select(const InputEventMouseButton &b);
- DragType _find_drag_type(const Transform2D& p_xform, const Rect2& p_local_rect, const Point2& p_click, Vector2& r_point);
+ DragType _find_drag_type(const Transform2D &p_xform, const Rect2 &p_local_rect, const Point2 &p_click, Vector2 &r_point);
void _popup_callback(int p_op);
bool updating_scroll;
void _update_scroll(float);
void _update_scrollbars();
- void incbeg(float& beg,float& end, float inc, float minsize,bool p_symmetric);
- void incend(float& beg,float& end, float inc, float minsize,bool p_symmetric);
+ void incbeg(float &beg, float &end, float inc, float minsize, bool p_symmetric);
+ void incend(float &beg, float &end, float inc, float minsize, bool p_symmetric);
void _append_canvas_item(CanvasItem *p_item);
void _dialog_value_changed(double);
@@ -341,9 +341,7 @@ class CanvasItemEditor : public VBoxContainer {
Point2 _find_topleftmost_point();
-
- void _find_canvas_items_span(Node *p_node, Rect2& r_rect, const Transform2D& p_xform);
-
+ void _find_canvas_items_span(Node *p_node, Rect2 &r_rect, const Transform2D &p_xform);
Object *_get_editor_data(Object *p_what);
@@ -351,59 +349,59 @@ class CanvasItemEditor : public VBoxContainer {
int get_item_count();
void _keying_changed();
- void _unhandled_key_input(const InputEvent& p_ev);
+ void _unhandled_key_input(const InputEvent &p_ev);
- void _viewport_gui_input(const InputEvent& p_event);
+ void _viewport_gui_input(const InputEvent &p_event);
void _viewport_draw();
void _focus_selection(int p_op);
- void _set_anchor(Control::AnchorType p_left,Control::AnchorType p_top,Control::AnchorType p_right,Control::AnchorType p_bottom);
+ void _set_anchor(Control::AnchorType p_left, Control::AnchorType p_top, Control::AnchorType p_right, Control::AnchorType p_bottom);
HSplitContainer *palette_split;
VSplitContainer *bottom_split;
-friend class CanvasItemEditorPlugin;
-protected:
-
+ friend class CanvasItemEditorPlugin;
+protected:
void _notification(int p_what);
void _node_removed(Node *p_node);
static void _bind_methods();
void end_drag();
- void box_selection_start( Point2 &click );
+ void box_selection_start(Point2 &click);
bool box_selection_end();
HBoxContainer *get_panel_hb() { return hb; }
struct compare_items_x {
- bool operator()( const CanvasItem *a, const CanvasItem *b ) const {
+ bool operator()(const CanvasItem *a, const CanvasItem *b) const {
return a->get_global_transform().elements[2].x < b->get_global_transform().elements[2].x;
}
};
struct compare_items_y {
- bool operator()( const CanvasItem *a, const CanvasItem *b ) const {
+ bool operator()(const CanvasItem *a, const CanvasItem *b) const {
return a->get_global_transform().elements[2].y < b->get_global_transform().elements[2].y;
}
};
struct proj_vector2_x {
- float get( const Vector2 &v ) { return v.x; }
- void set( Vector2 &v, float f ) { v.x = f; }
+ float get(const Vector2 &v) { return v.x; }
+ void set(Vector2 &v, float f) { v.x = f; }
};
struct proj_vector2_y {
- float get( const Vector2 &v ) { return v.y; }
- void set( Vector2 &v, float f ) { v.y = f; }
+ float get(const Vector2 &v) { return v.y; }
+ void set(Vector2 &v, float f) { v.y = f; }
};
- template< class P, class C > void space_selected_items();
+ template <class P, class C>
+ void space_selected_items();
static CanvasItemEditor *singleton;
-public:
+public:
Vector2 snap_point(Vector2 p_target, Vector2 p_start = Vector2(0, 0)) const;
float snap_angle(float p_target, float p_start = 0) const;
@@ -411,7 +409,7 @@ public:
static CanvasItemEditor *get_singleton() { return singleton; }
Dictionary get_state() const;
- void set_state(const Dictionary& p_state);
+ void set_state(const Dictionary &p_state);
void add_control_to_menu_panel(Control *p_control);
@@ -420,8 +418,8 @@ public:
Control *get_viewport_control() { return viewport; }
- bool get_remove_list(List<Node*> *p_list);
- void set_undo_redo(UndoRedo *p_undo_redo) {undo_redo=p_undo_redo; }
+ bool get_remove_list(List<Node *> *p_list);
+ void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
void edit(CanvasItem *p_canvas_item);
void focus_selection();
@@ -431,61 +429,59 @@ public:
class CanvasItemEditorPlugin : public EditorPlugin {
- GDCLASS( CanvasItemEditorPlugin, EditorPlugin );
+ GDCLASS(CanvasItemEditorPlugin, EditorPlugin);
CanvasItemEditor *canvas_item_editor;
EditorNode *editor;
public:
-
virtual String get_name() const { return "2D"; }
bool has_main_screen() const { return true; }
virtual void edit(Object *p_object);
virtual bool handles(Object *p_object) const;
virtual void make_visible(bool p_visible);
- virtual bool get_remove_list(List<Node*> *p_list) { return canvas_item_editor->get_remove_list(p_list); }
+ virtual bool get_remove_list(List<Node *> *p_list) { return canvas_item_editor->get_remove_list(p_list); }
virtual Dictionary get_state() const;
- virtual void set_state(const Dictionary& p_state);
+ virtual void set_state(const Dictionary &p_state);
CanvasItemEditor *get_canvas_item_editor() { return canvas_item_editor; }
CanvasItemEditorPlugin(EditorNode *p_node);
~CanvasItemEditorPlugin();
-
};
class CanvasItemEditorViewport : public Control {
- GDCLASS( CanvasItemEditorViewport, Control );
+ GDCLASS(CanvasItemEditorViewport, Control);
String default_type;
Vector<String> types;
Vector<String> selected_files;
- Node* target_node;
+ Node *target_node;
Point2 drop_pos;
- EditorNode* editor;
- EditorData* editor_data;
- CanvasItemEditor* canvas;
- Node2D* preview;
- AcceptDialog* accept;
- WindowDialog* selector;
- Label* selector_label;
- Label* label;
- Label* label_desc;
- VBoxContainer* btn_group;
+ EditorNode *editor;
+ EditorData *editor_data;
+ CanvasItemEditor *canvas;
+ Node2D *preview;
+ AcceptDialog *accept;
+ WindowDialog *selector;
+ Label *selector_label;
+ Label *label;
+ Label *label_desc;
+ VBoxContainer *btn_group;
Ref<ButtonGroup> button_group;
void _on_mouse_exit();
- void _on_select_type(Object* selected);
+ void _on_select_type(Object *selected);
void _on_change_type();
- void _create_preview(const Vector<String>& files) const;
+ void _create_preview(const Vector<String> &files) const;
void _remove_preview();
- bool _cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node);
- void _create_nodes(Node* parent, Node* child, String& path, const Point2& p_point);
- bool _create_instance(Node* parent, String& path, const Point2& p_point);
+ bool _cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node);
+ void _create_nodes(Node *parent, Node *child, String &path, const Point2 &p_point);
+ bool _create_instance(Node *parent, String &path, const Point2 &p_point);
void _perform_drop_data();
static void _bind_methods();
@@ -494,10 +490,10 @@ protected:
void _notification(int p_what);
public:
- virtual bool can_drop_data(const Point2& p_point,const Variant& p_data) const;
- virtual void drop_data(const Point2& p_point,const Variant& p_data);
+ virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
+ virtual void drop_data(const Point2 &p_point, const Variant &p_data);
- CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor* p_canvas);
+ CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor *p_canvas);
};
#endif