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| author | Juan Linietsky | 2018-06-07 12:46:14 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2018-06-07 12:52:00 -0300 |
| commit | b659fd6d7442701284cbb8763fb712be36d17ed0 (patch) | |
| tree | 4c5bcc78fb9ae1c77e91854b5ee90acbdaadeba9 /editor/plugins/canvas_item_editor_plugin.cpp | |
| parent | 3cd09cd9437ba7ad1755734beae3fd2c1e594566 (diff) | |
| download | godot-b659fd6d7442701284cbb8763fb712be36d17ed0.tar.gz godot-b659fd6d7442701284cbb8763fb712be36d17ed0.tar.zst godot-b659fd6d7442701284cbb8763fb712be36d17ed0.zip | |
Entirely new (and much improved) animation editor.
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index ad49ab86c..13a9a84de 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -30,7 +30,6 @@ #include "canvas_item_editor_plugin.h" -#include "editor/animation_editor.h" #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "editor/plugins/animation_player_editor_plugin.h" @@ -365,7 +364,7 @@ Object *CanvasItemEditor::_get_editor_data(Object *p_what) { void CanvasItemEditor::_keying_changed() { - if (AnimationPlayerEditor::singleton->get_key_editor()->is_visible_in_tree()) + if (AnimationPlayerEditor::singleton->get_track_editor()->is_visible_in_tree()) animation_hb->show(); else animation_hb->hide(); @@ -3080,7 +3079,7 @@ void CanvasItemEditor::_notification(int p_what) { select_sb->set_default_margin(Margin(i), 4); } - AnimationPlayerEditor::singleton->get_key_editor()->connect("visibility_changed", this, "_keying_changed"); + AnimationPlayerEditor::singleton->get_track_editor()->connect("visibility_changed", this, "_keying_changed"); _keying_changed(); get_tree()->connect("node_added", this, "_tree_changed", varray()); get_tree()->connect("node_removed", this, "_tree_changed", varray()); @@ -3692,11 +3691,11 @@ void CanvasItemEditor::_popup_callback(int p_op) { Node2D *n2d = Object::cast_to<Node2D>(canvas_item); if (key_pos) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "position", n2d->get_position(), existing); if (key_rot) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "rotation_degrees", Math::rad2deg(n2d->get_rotation()), existing); if (key_scale) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(n2d, "scale", n2d->get_scale(), existing); if (n2d->has_meta("_edit_bone_") && n2d->get_parent_item()) { //look for an IK chain @@ -3723,11 +3722,11 @@ void CanvasItemEditor::_popup_callback(int p_op) { for (List<Node2D *>::Element *F = ik_chain.front(); F; F = F->next()) { if (key_pos) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "position", F->get()->get_position(), existing); if (key_rot) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "rotation_degrees", Math::rad2deg(F->get()->get_rotation()), existing); if (key_scale) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(F->get(), "scale", F->get()->get_scale(), existing); } } } @@ -3737,11 +3736,11 @@ void CanvasItemEditor::_popup_callback(int p_op) { Control *ctrl = Object::cast_to<Control>(canvas_item); if (key_pos) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_position", ctrl->get_position(), existing); if (key_rot) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_rotation", ctrl->get_rotation_degrees(), existing); if (key_scale) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), existing); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl, "rect_size", ctrl->get_size(), existing); } } @@ -3837,7 +3836,7 @@ void CanvasItemEditor::_popup_callback(int p_op) { ctrl->set_position(Point2()); /* if (key_scale) - AnimationPlayerEditor::singleton->get_key_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size()); + AnimationPlayerEditor::singleton->get_track_editor()->insert_node_value_key(ctrl,"rect/size",ctrl->get_size()); */ } } |
