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authorPedro J. Estébanez2017-03-27 01:32:16 +0200
committerPedro J. Estébanez2017-03-27 01:32:16 +0200
commit3bdb29b077178e9f1ee3104baf384ecd2467ec7b (patch)
tree0d15cde965f9811151270dec115f284f185ead1e /editor/plugins/canvas_item_editor_plugin.cpp
parenta531051a61300d6ea7e04b003d72d9e591bbfe3b (diff)
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Include uniform (Shift down) mode in only-one-Node2D dragging
Diffstat (limited to 'editor/plugins/canvas_item_editor_plugin.cpp')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index e7189b0f4..50ca23612 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -1535,7 +1535,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent &p_event) {
dto = dto - (drag == DRAG_ALL ? drag_from - drag_point_from : Vector2(0, 0));
- if (uniform && drag == DRAG_ALL) {
+ if (uniform && (drag == DRAG_ALL || drag == DRAG_NODE_2D)) {
if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) {
dto.y = drag_point_from.y;
} else {