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authorHein-Pieter van Braam2017-08-24 22:58:51 +0200
committerHein-Pieter van Braam2017-08-24 23:08:24 +0200
commitcacced7e507f7603bacc03ae2616e58f0ede122a (patch)
tree7af89373e86cd1a7af6ea04e10280084cabb7144 /editor/plugins/camera_editor_plugin.cpp
parent4aa2c18cb428ffde05c67987926736a9ca62703b (diff)
downloadgodot-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.gz
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Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
Diffstat (limited to 'editor/plugins/camera_editor_plugin.cpp')
-rw-r--r--editor/plugins/camera_editor_plugin.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/camera_editor_plugin.cpp b/editor/plugins/camera_editor_plugin.cpp
index 8e625c4a7..18ee8d8db 100644
--- a/editor/plugins/camera_editor_plugin.cpp
+++ b/editor/plugins/camera_editor_plugin.cpp
@@ -97,8 +97,8 @@ CameraEditor::CameraEditor() {
void CameraEditorPlugin::edit(Object *p_object) {
- SpatialEditor::get_singleton()->set_can_preview(p_object->cast_to<Camera>());
- //camera_editor->edit(p_object->cast_to<Node>());
+ SpatialEditor::get_singleton()->set_can_preview(Object::cast_to<Camera>(p_object));
+ //camera_editor->edit(Object::cast_to<Node>(p_object));
}
bool CameraEditorPlugin::handles(Object *p_object) const {
@@ -109,7 +109,7 @@ bool CameraEditorPlugin::handles(Object *p_object) const {
void CameraEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
- //SpatialEditor::get_singleton()->set_can_preview(p_object->cast_to<Camera>());
+ //SpatialEditor::get_singleton()->set_can_preview(Object::cast_to<Camera>(p_object));
} else {
SpatialEditor::get_singleton()->set_can_preview(NULL);
}