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| author | Rémi Verschelde | 2017-12-17 23:58:59 +0100 |
|---|---|---|
| committer | GitHub | 2017-12-17 23:58:59 +0100 |
| commit | e83c50293929a0170af87d3c10318f400ceee07d (patch) | |
| tree | 7f8dbc51b785247d7846fa4cab7ab7d271de4d72 /editor/plugins/animation_player_editor_plugin.cpp | |
| parent | 27642868f18007883c25177f959cb223f4e325f3 (diff) | |
| parent | f19fc83546f0557054816bfcd2e5342c82cf54c9 (diff) | |
| download | godot-e83c50293929a0170af87d3c10318f400ceee07d.tar.gz godot-e83c50293929a0170af87d3c10318f400ceee07d.tar.zst godot-e83c50293929a0170af87d3c10318f400ceee07d.zip | |
Diffstat (limited to 'editor/plugins/animation_player_editor_plugin.cpp')
| -rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 019e32f84..d70f41d2e 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -1348,14 +1348,14 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() { if (SpatialEditor::get_singleton()->is_visible()) { // 3D spatial_edit_state = SpatialEditor::get_singleton()->get_state(); - Dictionary new_state = spatial_edit_state.copy(); + Dictionary new_state = spatial_edit_state.duplicate(); new_state["show_grid"] = false; new_state["show_origin"] = false; Array orig_vp = spatial_edit_state["viewports"]; Array vp; vp.resize(4); for (int i = 0; i < vp.size(); i++) { - Dictionary d = ((Dictionary)orig_vp[i]).copy(); + Dictionary d = ((Dictionary)orig_vp[i]).duplicate(); d["use_environment"] = false; d["doppler"] = false; d["gizmos"] = onion.include_gizmos ? d["gizmos"] : Variant(false); @@ -1368,7 +1368,7 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() { } else { // CanvasItemEditor // 2D canvas_edit_state = CanvasItemEditor::get_singleton()->get_state(); - Dictionary new_state = canvas_edit_state.copy(); + Dictionary new_state = canvas_edit_state.duplicate(); new_state["show_grid"] = false; new_state["show_rulers"] = false; new_state["show_guides"] = false; |
