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| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/io_plugins/editor_font_import_plugin.cpp | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'editor/io_plugins/editor_font_import_plugin.cpp')
| -rw-r--r-- | editor/io_plugins/editor_font_import_plugin.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/io_plugins/editor_font_import_plugin.cpp b/editor/io_plugins/editor_font_import_plugin.cpp index c792ad717..bad3b3638 100644 --- a/editor/io_plugins/editor_font_import_plugin.cpp +++ b/editor/io_plugins/editor_font_import_plugin.cpp @@ -28,13 +28,13 @@ /*************************************************************************/ #include "editor_font_import_plugin.h" #if 0 -#include "scene/gui/dialogs.h" #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" -#include "os/file_access.h" #include "editor_atlas.h" #include "io/image_loader.h" #include "io/resource_saver.h" +#include "os/file_access.h" +#include "scene/gui/dialogs.h" #ifdef FREETYPE_ENABLED #include <ft2build.h> @@ -1406,7 +1406,7 @@ Ref<BitmapFont> EditorFontImportPlugin::generate_font(const Ref<ResourceImportMe for(int si=0;si<2;si++) { -#define S_VAR(m_v) (String(si==0?"shadow/":"shadow2/")+m_v) +#define S_VAR(m_v) (String(si == 0 ? "shadow/" : "shadow2/") + m_v) if (from->get_option(S_VAR("enabled")).operator bool()) { int r = from->get_option(S_VAR("radius")); |
