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| author | volzhs | 2018-02-01 10:53:31 +0900 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-02-04 20:09:26 +0100 |
| commit | 62dc7ba82f56c3bc1bde46e01950f449cf960910 (patch) | |
| tree | 93eb61d26ec0a5e0311598a7a8b946c9a5fbedde /editor/filesystem_dock.cpp | |
| parent | 4a3a597377096659d1fc7d34fd022ac27d639558 (diff) | |
| download | godot-62dc7ba82f56c3bc1bde46e01950f449cf960910.tar.gz godot-62dc7ba82f56c3bc1bde46e01950f449cf960910.tar.zst godot-62dc7ba82f56c3bc1bde46e01950f449cf960910.zip | |
Expand project root directory on editor start
close #16232
Option for expanding all directories on start up is a bit tricky and buggy.
(cherry picked from commit 127d1241bdb8c66f574f219c466eb97da4dcbb72)
Diffstat (limited to 'editor/filesystem_dock.cpp')
| -rw-r--r-- | editor/filesystem_dock.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index 770eda577..8ead8d398 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -77,7 +77,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory return true; } -void FileSystemDock::_update_tree(bool keep_collapse_state) { +void FileSystemDock::_update_tree(bool keep_collapse_state, bool p_uncollapse_root) { Vector<String> uncollapsed_paths; if (keep_collapse_state) { @@ -129,6 +129,10 @@ void FileSystemDock::_update_tree(bool keep_collapse_state) { ti->set_metadata(0, fave); } + if (p_uncollapse_root) { + uncollapsed_paths.push_back("res://"); + } + _create_tree(root, EditorFileSystem::get_singleton()->get_filesystem(), uncollapsed_paths); tree->ensure_cursor_is_visible(); updating_tree = false; @@ -204,7 +208,7 @@ void FileSystemDock::_notification(int p_what) { if (EditorFileSystem::get_singleton()->is_scanning()) { _set_scanning_mode(); } else { - _update_tree(false); + _update_tree(false, true); } } break; |
