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authorJuan Linietsky2017-09-23 17:27:29 -0300
committerJuan Linietsky2017-09-23 17:28:28 -0300
commitd3ea92257dc48dece18ae142fa2739601b711137 (patch)
tree984df65cbbee7c1b6ba7620bb45247baa323246a /editor/editor_settings.cpp
parentea7646aabe262e37e13a814a79c38efc69b1a09b (diff)
downloadgodot-d3ea92257dc48dece18ae142fa2739601b711137.tar.gz
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-Fixed redraw always on 3D viewprot bug
-Changed manipulation inertia default values. Do not touch them again or I'll cut your fingers and eat them.
Diffstat (limited to 'editor/editor_settings.cpp')
-rw-r--r--editor/editor_settings.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp
index 02a9999ea..cec3bc7f2 100644
--- a/editor/editor_settings.cpp
+++ b/editor/editor_settings.cpp
@@ -690,11 +690,11 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
hints["editors/3d/navigation_feel/orbit_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
set("editors/3d/navigation_feel/translation_inertia", 0.15);
hints["editors/3d/navigation_feel/translation_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
- set("editors/3d/navigation_feel/zoom_inertia", 0.1);
+ set("editors/3d/navigation_feel/zoom_inertia", 0.075);
hints["editors/3d/navigation_feel/zoom_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/zoom_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
- set("editors/3d/navigation_feel/manipulation_orbit_inertia", 0.1);
+ set("editors/3d/navigation_feel/manipulation_orbit_inertia", 0.075);
hints["editors/3d/navigation_feel/manipulation_orbit_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/manipulation_orbit_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
- set("editors/3d/navigation_feel/manipulation_translation_inertia", 0.1);
+ set("editors/3d/navigation_feel/manipulation_translation_inertia", 0.075);
hints["editors/3d/navigation_feel/manipulation_translation_inertia"] = PropertyInfo(Variant::REAL, "editors/3d/navigation_feel/manipulation_translation_inertia", PROPERTY_HINT_RANGE, "0.0, 1, 0.01");
// freelook