diff options
| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/editor_run_script.h | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'editor/editor_run_script.h')
| -rw-r--r-- | editor/editor_run_script.h | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/editor/editor_run_script.h b/editor/editor_run_script.h index 3ab8525cc..270600db6 100644 --- a/editor/editor_run_script.h +++ b/editor/editor_run_script.h @@ -31,18 +31,17 @@ #include "reference.h" - class EditorNode; class EditorScript : public Reference { - GDCLASS( EditorScript, Reference ); + GDCLASS(EditorScript, Reference); EditorNode *editor; -protected: +protected: static void _bind_methods(); -public: +public: void add_root_node(Node *p_node); Node *get_scene(); |
