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| author | alexholly | 2017-06-04 00:25:13 +0200 |
|---|---|---|
| committer | alexholly | 2017-06-04 02:09:17 +0200 |
| commit | a3c90b029308eb46b7fd83a0cf7b502ecbd79d55 (patch) | |
| tree | 37aaaa84b53d962b441de0683a502e189cb371bb /editor/editor_run.cpp | |
| parent | 69bec86028f87307e549d7a2f49bbb7e2b1f3771 (diff) | |
| download | godot-a3c90b029308eb46b7fd83a0cf7b502ecbd79d55.tar.gz godot-a3c90b029308eb46b7fd83a0cf7b502ecbd79d55.tar.zst godot-a3c90b029308eb46b7fd83a0cf7b502ecbd79d55.zip | |
renamed all Rect2.pos to Rect2.position
Diffstat (limited to 'editor/editor_run.cpp')
| -rw-r--r-- | editor/editor_run.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp index e0ebe985c..fea1faec9 100644 --- a/editor/editor_run.cpp +++ b/editor/editor_run.cpp @@ -73,7 +73,7 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li } Rect2 screen_rect; - screen_rect.pos = OS::get_singleton()->get_screen_position(screen); + screen_rect.position = OS::get_singleton()->get_screen_position(screen); screen_rect.size = OS::get_singleton()->get_screen_size(screen); Size2 desired_size; @@ -95,21 +95,21 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li case 0: { // default args.push_back("-p"); - args.push_back(itos(screen_rect.pos.x) + "x" + itos(screen_rect.pos.y)); + args.push_back(itos(screen_rect.position.x) + "x" + itos(screen_rect.position.y)); } break; case 1: { // centered - Vector2 pos = screen_rect.pos + ((screen_rect.size - desired_size) / 2).floor(); + Vector2 pos = screen_rect.position + ((screen_rect.size - desired_size) / 2).floor(); args.push_back("-p"); args.push_back(itos(pos.x) + "x" + itos(pos.y)); } break; case 2: { // custom pos Vector2 pos = EditorSettings::get_singleton()->get("run/window_placement/rect_custom_position"); - pos += screen_rect.pos; + pos += screen_rect.position; args.push_back("-p"); args.push_back(itos(pos.x) + "x" + itos(pos.y)); } break; case 3: { // force maximized - Vector2 pos = screen_rect.pos; + Vector2 pos = screen_rect.position; args.push_back("-p"); args.push_back(itos(pos.x) + "x" + itos(pos.y)); args.push_back("-mx"); @@ -117,7 +117,7 @@ Error EditorRun::run(const String &p_scene, const String p_custom_args, const Li } break; case 4: { // force fullscreen - Vector2 pos = screen_rect.pos; + Vector2 pos = screen_rect.position; args.push_back("-p"); args.push_back(itos(pos.x) + "x" + itos(pos.y)); args.push_back("-f"); |
