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| author | ianb96 | 2018-02-07 08:01:45 -0500 |
|---|---|---|
| committer | ianb96 | 2018-04-08 20:23:37 -0400 |
| commit | 9ac3c474b89878e18d03a6171537083ba94beeb8 (patch) | |
| tree | ac1042626c6b13a646f3e9b609c258d2cc16e3fe /editor/editor_node.h | |
| parent | b67bfa3328baf8bbc4174a3facbceb1cccdea4ec (diff) | |
| download | godot-9ac3c474b89878e18d03a6171537083ba94beeb8.tar.gz godot-9ac3c474b89878e18d03a6171537083ba94beeb8.tar.zst godot-9ac3c474b89878e18d03a6171537083ba94beeb8.zip | |
Diffstat (limited to 'editor/editor_node.h')
| -rw-r--r-- | editor/editor_node.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/editor_node.h b/editor/editor_node.h index 90bebffca..f774fa0a2 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -569,6 +569,7 @@ private: void _save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section); void _load_docks_from_config(Ref<ConfigFile> p_layout, const String &p_section); void _update_dock_slots_visibility(); + void _dock_tab_changed(int p_tab); bool restoring_scenes; void _save_open_scenes_to_config(Ref<ConfigFile> p_layout, const String &p_section); |
