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| author | Poommetee Ketson | 2017-08-28 23:53:52 +0700 |
|---|---|---|
| committer | Poommetee Ketson | 2017-08-29 07:27:18 +0700 |
| commit | d25ea73822d7391da4d2c8746fb244c892ee6e92 (patch) | |
| tree | 4f86193557be50f942f12bc61a22de29d4113b22 /editor/editor_node.cpp | |
| parent | 8fce79aaeef3788bed170f07fc728e25f66e4a20 (diff) | |
| download | godot-d25ea73822d7391da4d2c8746fb244c892ee6e92.tar.gz godot-d25ea73822d7391da4d2c8746fb244c892ee6e92.tar.zst godot-d25ea73822d7391da4d2c8746fb244c892ee6e92.zip | |
Diffstat (limited to 'editor/editor_node.cpp')
| -rw-r--r-- | editor/editor_node.cpp | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index c376efca3..a8edeca93 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -908,8 +908,10 @@ void EditorNode::_save_all_scenes() { for (int i = 0; i < editor_data.get_edited_scene_count(); i++) { Node *scene = editor_data.get_edited_scene_root(i); if (scene && scene->get_filename() != "") { - // save in background if in the script editor - _save_scene_with_preview(scene->get_filename()); + if (i != editor_data.get_edited_scene()) + _save_scene(scene->get_filename(), i); + else + _save_scene_with_preview(scene->get_filename()); } // else: ignore new scenes } @@ -983,7 +985,10 @@ void EditorNode::_dialog_action(String p_file) { if (file->get_mode() == EditorFileDialog::MODE_SAVE_FILE) { _save_default_environment(); - _save_scene_with_preview(p_file); + if (scene_idx != editor_data.get_edited_scene()) + _save_scene(p_file, scene_idx); + else + _save_scene_with_preview(p_file); if (scene_idx != -1) _discard_changes(); @@ -1660,8 +1665,10 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) { Node *scene = editor_data.get_edited_scene_root(scene_idx); if (scene && scene->get_filename() != "") { - // save in background if in the script editor - _save_scene_with_preview(scene->get_filename()); + if (scene_idx != editor_data.get_edited_scene()) + _save_scene(scene->get_filename(), scene_idx); + else + _save_scene_with_preview(scene->get_filename()); if (scene_idx != -1) _discard_changes(); |
