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authorNathan Warden2018-02-14 10:23:04 -0500
committerHein-Pieter van Braam2018-02-21 21:56:37 +0100
commit83b76a81714f8f41ec3da20df842c2acb2d63d4b (patch)
treec007277a927c6817e02727fba1ddf40fbb9376bf /editor/editor_node.cpp
parent70b082c0d9a554c47a5b3a8d5f01153ec3ab7222 (diff)
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Added an auto quit and auto build flag to the command line options.
(cherry picked from commit 4bfb504c2f047660ce85fda96657d5cb27415f19)
Diffstat (limited to 'editor/editor_node.cpp')
-rw-r--r--editor/editor_node.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 6032d8620..78844bb12 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1783,7 +1783,7 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
editor_data.save_editor_external_data();
}
- if (!_call_build())
+ if (!call_build())
return;
if (bool(EDITOR_DEF("run/output/always_clear_output_on_play", true))) {
@@ -2326,7 +2326,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
if (run_native->is_deploy_debug_remote_enabled()) {
_menu_option_confirm(RUN_STOP, true);
- if (!_call_build())
+ if (!call_build())
break; // build failed
emit_signal("play_pressed");
@@ -4531,7 +4531,7 @@ void EditorNode::add_build_callback(EditorBuildCallback p_callback) {
EditorBuildCallback EditorNode::build_callbacks[EditorNode::MAX_BUILD_CALLBACKS];
-bool EditorNode::_call_build() {
+bool EditorNode::call_build() {
for (int i = 0; i < build_callback_count; i++) {
if (!build_callbacks[i]())