diff options
| author | volzhs | 2017-11-19 23:45:16 +0900 |
|---|---|---|
| committer | volzhs | 2017-11-19 23:45:16 +0900 |
| commit | 30af5e81db3981ae0e98fe2c6bffc0606074aef2 (patch) | |
| tree | e90f0e099ace66af22fda71eb73a093d3e024b1c /editor/editor_node.cpp | |
| parent | 0aa4765904b0aea28ccf485b2428b027a5960df4 (diff) | |
| download | godot-30af5e81db3981ae0e98fe2c6bffc0606074aef2.tar.gz godot-30af5e81db3981ae0e98fe2c6bffc0606074aef2.tar.zst godot-30af5e81db3981ae0e98fe2c6bffc0606074aef2.zip | |
Restore post_import function
Diffstat (limited to 'editor/editor_node.cpp')
| -rw-r--r-- | editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 27f967cce..9fd622aa3 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -3273,7 +3273,7 @@ void EditorNode::register_editor_types() { ClassDB::register_class<EditorResourceConversionPlugin>(); // FIXME: Is this stuff obsolete, or should it be ported to new APIs? - //ClassDB::register_class<EditorScenePostImport>(); + ClassDB::register_class<EditorScenePostImport>(); //ClassDB::register_type<EditorImportExport>(); } |
