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| author | poke1024 | 2018-02-28 20:23:40 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-04-14 20:37:54 +0200 |
| commit | 2f53325beda6531eff42460bd95881bd6f8e392b (patch) | |
| tree | ce6d46cdeee624352ed44b2879535f7a88f7b9c5 /editor/editor_node.cpp | |
| parent | 7ad6a9aeea8186ef1f9fa06d194d070565f89f94 (diff) | |
| download | godot-2f53325beda6531eff42460bd95881bd6f8e392b.tar.gz godot-2f53325beda6531eff42460bd95881bd6f8e392b.tar.zst godot-2f53325beda6531eff42460bd95881bd6f8e392b.zip | |
Fix round preview getting square on "run scene" (issue 16734)
(cherry picked from commit 899f7b125e843d7187ad7c614588d635ce989f80)
Diffstat (limited to 'editor/editor_node.cpp')
| -rw-r--r-- | editor/editor_node.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 7441e322b..dcd695253 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -975,6 +975,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) { String file = cache_base + ".png"; + post_process_preview(img); img->save_png(file); } |
