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| author | Juan Linietsky | 2017-11-14 15:44:51 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-11-14 15:45:30 -0300 |
| commit | 04edfc090b0e78f4f820977da8cb4eb2d015c5f7 (patch) | |
| tree | 85e317bfbe1fe765dae11a433d1a7943e098c90a /editor/editor_node.cpp | |
| parent | bd2b1a62d9d6f97ebfa7457ab3e84ae839531bdb (diff) | |
| download | godot-04edfc090b0e78f4f820977da8cb4eb2d015c5f7.tar.gz godot-04edfc090b0e78f4f820977da8cb4eb2d015c5f7.tar.zst godot-04edfc090b0e78f4f820977da8cb4eb2d015c5f7.zip | |
Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242
Diffstat (limited to 'editor/editor_node.cpp')
| -rw-r--r-- | editor/editor_node.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index e0cae7de5..6a4e87934 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -5533,6 +5533,10 @@ EditorNode::EditorNode() { spatial_mat_convert.instance(); resource_conversion_plugins.push_back(spatial_mat_convert); + Ref<CanvasItemMaterialConversionPlugin> canvas_item_mat_convert; + canvas_item_mat_convert.instance(); + resource_conversion_plugins.push_back(canvas_item_mat_convert); + Ref<ParticlesMaterialConversionPlugin> particles_mat_convert; particles_mat_convert.instance(); resource_conversion_plugins.push_back(particles_mat_convert); |
