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| author | Juan Linietsky | 2018-06-07 12:46:14 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2018-06-07 12:52:00 -0300 |
| commit | b659fd6d7442701284cbb8763fb712be36d17ed0 (patch) | |
| tree | 4c5bcc78fb9ae1c77e91854b5ee90acbdaadeba9 /editor/editor_inspector.cpp | |
| parent | 3cd09cd9437ba7ad1755734beae3fd2c1e594566 (diff) | |
| download | godot-b659fd6d7442701284cbb8763fb712be36d17ed0.tar.gz godot-b659fd6d7442701284cbb8763fb712be36d17ed0.tar.zst godot-b659fd6d7442701284cbb8763fb712be36d17ed0.zip | |
Entirely new (and much improved) animation editor.
Diffstat (limited to 'editor/editor_inspector.cpp')
| -rw-r--r-- | editor/editor_inspector.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index a6f159ce3..ebfb63b1f 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -1331,8 +1331,9 @@ void EditorInspector::update_tree() { } else if (!(p.usage & PROPERTY_USAGE_EDITOR)) continue; - if (hide_script && p.name == "script") + if (p.name == "script" && (hide_script || bool(object->call("_hide_script_from_inspector")))) { continue; + } String basename = p.name; if (group != "") { |
