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| author | Alexander Holland | 2018-04-30 18:41:06 +0200 |
|---|---|---|
| committer | Alexander Holland | 2018-04-30 18:41:11 +0200 |
| commit | 31f28885f93aeff6db45fcf6dab147cddaab509f (patch) | |
| tree | fa914dd4426b87066a5d207d2721127f2eb797f9 /editor/editor_data.cpp | |
| parent | d0183effe02edb973e44e5ad8b3608d861f86490 (diff) | |
| download | godot-31f28885f93aeff6db45fcf6dab147cddaab509f.tar.gz godot-31f28885f93aeff6db45fcf6dab147cddaab509f.tar.zst godot-31f28885f93aeff6db45fcf6dab147cddaab509f.zip | |
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Diffstat (limited to 'editor/editor_data.cpp')
| -rw-r--r-- | editor/editor_data.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/editor/editor_data.cpp b/editor/editor_data.cpp index 660eaafe8..37a35b6eb 100644 --- a/editor/editor_data.cpp +++ b/editor/editor_data.cpp @@ -588,8 +588,6 @@ bool EditorData::check_and_update_scene(int p_idx) { bool must_reload = _find_updated_instances(edited_scene[p_idx].root, edited_scene[p_idx].root, checked_scenes); - print_line("MUST RELOAD? " + itos(must_reload)); - if (must_reload) { Ref<PackedScene> pscene; pscene.instance(); |
