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| author | Hein-Pieter van Braam | 2017-08-24 22:58:51 +0200 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2017-08-24 23:08:24 +0200 |
| commit | cacced7e507f7603bacc03ae2616e58f0ede122a (patch) | |
| tree | 7af89373e86cd1a7af6ea04e10280084cabb7144 /editor/connections_dialog.cpp | |
| parent | 4aa2c18cb428ffde05c67987926736a9ca62703b (diff) | |
| download | godot-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.gz godot-cacced7e507f7603bacc03ae2616e58f0ede122a.tar.zst godot-cacced7e507f7603bacc03ae2616e58f0ede122a.zip | |
Diffstat (limited to 'editor/connections_dialog.cpp')
| -rw-r--r-- | editor/connections_dialog.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index 47c2cb553..56759a808 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -664,7 +664,7 @@ void ConnectionsDock::update_tree() { if (!(c.flags & CONNECT_PERSIST)) continue; - Node *target = c.target->cast_to<Node>(); + Node *target = Object::cast_to<Node>(c.target); if (!target) continue; |
