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| author | Artem Varaksa | 2018-02-17 16:00:39 +0300 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-02-22 12:22:41 +0100 |
| commit | eacd66e78431354d0cce21e07c791aeb2206cef6 (patch) | |
| tree | cd2b0479313452fab6bd4c184280b4b369db355c /editor/animation_editor.cpp | |
| parent | b5f8c1a53b30c459a5fe9ce649b3293a68c99407 (diff) | |
| download | godot-eacd66e78431354d0cce21e07c791aeb2206cef6.tar.gz godot-eacd66e78431354d0cce21e07c791aeb2206cef6.tar.zst godot-eacd66e78431354d0cce21e07c791aeb2206cef6.zip | |
Clean up some bad words from code comments
(cherry picked from commit d35e48622800f6686dbdfba380e25170005dcc2b)
Diffstat (limited to 'editor/animation_editor.cpp')
| -rw-r--r-- | editor/animation_editor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp index cd8233e46..c064f9cbd 100644 --- a/editor/animation_editor.cpp +++ b/editor/animation_editor.cpp @@ -3362,7 +3362,7 @@ int AnimationKeyEditor::_confirm_insert(InsertData p_id, int p_last_track) { //wants a new tack { - //shitty hack + //hack NodePath np; animation->add_track(p_id.type); animation->track_set_path(animation->get_track_count() - 1, p_id.path); |
