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| author | Peter Folkins | 2018-04-23 14:06:40 -0500 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-05-13 22:05:28 +0200 |
| commit | 3013f4cf2bacc361058e7900b3e88aa242602142 (patch) | |
| tree | 8aba3150e3cd70fe78105e8cf101154e455fdd93 /editor/animation_editor.cpp | |
| parent | 31c4b743cbb84a90972135869011e4f687dba9fc (diff) | |
| download | godot-3013f4cf2bacc361058e7900b3e88aa242602142.tar.gz godot-3013f4cf2bacc361058e7900b3e88aa242602142.tar.zst godot-3013f4cf2bacc361058e7900b3e88aa242602142.zip | |
Fix AnimationPlayer edited scene bug
(cherry picked from commit 223f08585775ad09f7196ee408eaa0d8bef992a8)
Diffstat (limited to 'editor/animation_editor.cpp')
| -rw-r--r-- | editor/animation_editor.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/editor/animation_editor.cpp b/editor/animation_editor.cpp index 77c46dc4a..f1ffb01aa 100644 --- a/editor/animation_editor.cpp +++ b/editor/animation_editor.cpp @@ -3117,7 +3117,6 @@ void AnimationKeyEditor::set_animation(const Ref<Animation> &p_anim) { timeline_pos = 0; _clear_selection(); - _update_paths(); _update_menu(); selected_track = -1; |
